Alright, test this out and tell me how well it works,
Target = {"inFECtion"}
while wait() do
for _,v in pairs(Workspace:GetChildren()) do
if v.Name == Target[1] then
v.Parent = nil
else
for _,i in pairs() do
i.DescendantAdded:connect(function(Descendant)
if Descendant.Name == Target[1] then
Descendant:Destroy()
end
end)
end
end
end
end
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