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truman89
#141276335Wednesday, July 23, 2014 2:59 PM GMT

Despite having a year and a half of scripting experience, I've never moved a player or model. I just never needed to. Now, I do. If so, tell me how to do it(I don't need a line of code, just tell me how it works and I can code it myself, but feel free to add code anyway). Thanks for your time.
AnonyAnonymous
#141276405Wednesday, July 23, 2014 3:00 PM GMT

You could use something such as, Player.Character:MoveTo(Vector3.new(X,Y,Z)) More on this can be found here, http://wiki.roblox.com/index.php/MoveTo_%28Method%29
smiley599
#141276462Wednesday, July 23, 2014 3:01 PM GMT

for k,v in pairs(game.Players:children()) do v.Character.Torso.CFrame=workspace.Part.CFrame+Vector3.new(0,k*3,0) end
truman89
#141276482Wednesday, July 23, 2014 3:01 PM GMT

What about Multi-Part Models? What do I do there?
Kodran
#141276651Wednesday, July 23, 2014 3:03 PM GMT

Model:MoveTo(Vector3.new(x, y, z)
truman89
#141277009Wednesday, July 23, 2014 3:09 PM GMT

It was really that simple? I feel like a tool :/
Kodran
#141277810Wednesday, July 23, 2014 3:21 PM GMT

I forgot a close bracket by the way. This only works if the model is a child of workspace.
truman89
#141278230Wednesday, July 23, 2014 3:27 PM GMT

It is, so you won't have to worry about it.

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