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ChromeCat
#144546870Tuesday, August 26, 2014 5:41 AM GMT

As a developer i have always been intent on making cool looking models , but what i think would make my models look extremely good would be curves. Roblox is not minecraft we shouldn't be restricted to a block world. With curves we could created models which are far more realistic. I know what you are thinking ... "Curves are already possible with meshes and solid modelling" but i these methods take too much time and should be replaced with something simpler. For example We should have something similar to the extrude tool which is used in google sketch up. By this i mean we could create our brick then we could place a extrude point on the brick then we can make the brick curved by moving the extrude point to where ever we want it to go. I'm sorry if you are a little confused but it is really hard to describe. I Have included some concept art of what a extrude tool could do for roblox. If anyone has any other ideas i would be happy to hear them. :) concept art 1 -> http://www.roblox.com/ent-ArcFaceSet-Resize-item?id=173986573 Concept art 2 -> http://www.roblox.com/7-item?id=173986389 Concept art 3 -> http://www.roblox.com/Edges-item?id=173986300
LeonardoRoux
#149647076Wednesday, November 12, 2014 7:15 PM GMT

BUMP WHY IS THIS NOT A TOOL OR BETTER YET A PLUGIN! =/ You are what the "One Beyond" aspires you to be \=
johnnygadget
#149692635Thursday, November 13, 2014 5:11 PM GMT

Solid Modeling Is Here!
lah30303
#149779909Saturday, November 15, 2014 3:53 AM GMT

No, what they should do is make a solid modeling API that plugins can access so we can simply make a plugin that does exactly this.

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