SundownMKII
#149201600Wednesday, November 05, 2014 1:16 AM GMT

props to pauljkl to getting in blog also, mem, make sf:dg k
MemoryAddress
#149223025Wednesday, November 05, 2014 1:43 PM GMT

smkii: no would take too much effort on my part to recreate it will be inspired by it, yes not a clone though.
SundownMKII
#149235910Wednesday, November 05, 2014 8:29 PM GMT

@mem: rip the particle cannon's sound at least.
MemoryAddress
#149244054Wednesday, November 05, 2014 10:43 PM GMT

smkii: at least at first everything will have the same sound because i'm too poor to upload sounds and too lazy to find them
Aotrou
#149260804Thursday, November 06, 2014 3:02 AM GMT

Anyone know anything about the Maker Faires? There's one coming to Toronto on the 22nd, and I'm considering volunteering. Anyone know what I should expect or prepare for, if anything?
SCARFACIAL
#149262180Thursday, November 06, 2014 3:24 AM GMT

@Ninja: Send a message to ReeseMcBlox. She can answer any questions you have.
Aotrou
#149266889Thursday, November 06, 2014 5:12 AM GMT

Well actually I received an email from a staff member named Becky (Which I think to be Reese?) about confirming my attendance. I sent the confirmation and additional info but haven't heard back since Oct 21.
Poseidas
#149286490Thursday, November 06, 2014 8:59 PM GMT

Yeah, Becky is ReeseMcBlox.
SundownMKII
#149286516Thursday, November 06, 2014 8:59 PM GMT

Reese is Becky, Ninja. So yes.
kilkil912
#149353837Saturday, November 08, 2014 1:04 AM GMT

I'm back from my short hiatus. So how's everyone doing? Believe you can and you're halfway there. - Theodore Roosevelt
SCARFACIAL
#149436395Sunday, November 09, 2014 4:57 AM GMT

Animations are free to upload now.
kilkil912
#149438399Sunday, November 09, 2014 5:45 AM GMT

Yo Scar I have a quick Question so I made a follow script local larm = script.Parent:FindFirstChild("Left Arm") local rarm = script.Parent:FindFirstChild("Right Arm") function findNearestTorso(pos) local list = game.Workspace:children() local torso = nil local dist = 1000 local temp = nil local human = nil local temp2 = nil for x = 1, #list do temp2 = list[x] if (temp2.className == "Model") and (temp2 ~= script.Parent) then temp = temp2:findFirstChild("Torso") human = temp2:findFirstChild("Humanoid") if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then if (temp.Position - pos).magnitude < dist then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso end while true do wait(math.random(1,5)) local target = findNearestTorso(script.Parent.Torso.Position) if target ~= nil then script.Parent.Humanoid:MoveTo(target.Position, target) end end My dilemma is I have four of these script running with 4 torsos they attack each other how can I modify it so they don't attack each other but still attack the nearest player? Believe you can and you're halfway there. - Theodore Roosevelt
SCARFACIAL
#149439245Sunday, November 09, 2014 6:05 AM GMT

Replace the findNearestTorso function. Try this: function findNearestTorso(pos)    local Distance, ClosestTorso = math.huge;    for _,Player in pairs(Game.Players:GetPlayers()) do       if Player and Player.Character then          local Torso = Player.Character:FindFirstChild("Torso")          local Humanoid = Player.Character:FindFirstChild("Torso")          local DistanceFromPos = (Torso.Position-pos).magnitude          if Torso and (Humanoid and Humanoid.Health > 0) and DistanceFromPos < Distance then             ClosestTorso = Torso             Distance = DistanceFromPos          end       end    end    return ClosestTorso end
SCARFACIAL
#149439352Sunday, November 09, 2014 6:08 AM GMT

Whoops, change the line that declares the humanoid to this:          local Humanoid = Player.Character:FindFirstChild("Humanoid") That's what I get for copy/pasting and not paying attention.
kilkil912
#149451714Sunday, November 09, 2014 2:50 PM GMT

Sweet Scar, thanks I am getting into Scripting but i'm for sure not very good. Believe you can and you're halfway there. - Theodore Roosevelt
kilkil912
#149555047Tuesday, November 11, 2014 2:13 AM GMT

One more question so how can I make a script execute another after a set amount of time? Believe you can and you're halfway there. - Theodore Roosevelt
SCARFACIAL
#149556017Tuesday, November 11, 2014 2:26 AM GMT

The best way is to use a BindableEvent (or RemoteEvent if it's crossing the server/client boundary). Just listen for it's event to be fired from the second script, and fire it from the first.
SundownMKII
#149562042Tuesday, November 11, 2014 3:50 AM GMT

I can't understand BindableEvents and RemoteEvents no matter how much I try. Would make crossing server-client on FilteringEnabled servers a little easier.
MemoryAddress
#149575564Tuesday, November 11, 2014 1:32 PM GMT

Todo: fix that issue.
kilkil912
#149584256Tuesday, November 11, 2014 5:16 PM GMT

Ok so I have to add a BindAble Event to the script. I didn't know that even existed o.o Believe you can and you're halfway there. - Theodore Roosevelt
MemoryAddress
#149584969Tuesday, November 11, 2014 5:33 PM GMT

as someone who exclusively scripts filteringenabled compatible stuff all hail remote events
kilkil912
#149589498Tuesday, November 11, 2014 6:51 PM GMT

I'm assuming that's some of the more advanced scripting stuff there? Believe you can and you're halfway there. - Theodore Roosevelt
MemoryAddress
#149593222Tuesday, November 11, 2014 7:54 PM GMT

ish 'advanced' is relative
dragonironman123
#149593955Tuesday, November 11, 2014 8:06 PM GMT

:D Less bosses and challenges to others in CFrame.
MemoryAddress
#149595918Tuesday, November 11, 2014 8:35 PM GMT

that's not what this thread is about anymore also you're cursed have fun