So here's my Bindable event script.
function When_I_Receive(event)
print("We received it")
end
game.Workspace.MyEvent.Event:connect(When_I_Receive)
wait(3)
game.Workspace.MyEvent:Fire("Respawn1","Respawn2","Respawn3","Respawn4")
And it doesn't work nor does it print any output any idea why?
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