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Vasillo
#149720122Friday, November 14, 2014 2:23 AM GMT

Hey all, so i was making a tire with treads, basically a CSG wheel and it bounces due to the weird collision box it gives it, anyone know a workaround without putting a second invisible wheel to actually move it?
FrozenPuddle
#149720674Friday, November 14, 2014 2:32 AM GMT

[ Content Deleted ]
ShiraWolven
#149724779Friday, November 14, 2014 3:42 AM GMT

A second invisible wheel to actually move it.
bloonblaster2000
#149730215Friday, November 14, 2014 5:32 AM GMT

You can try adding a weld script into the wheel, then add a secondary wheel to actually make the car move. Then turn off CanCollide in the Unioned wheel's settings, if that is possible.
Scottifly
#149732694Friday, November 14, 2014 7:02 AM GMT

Any cylinder Union should now roll because it becomes a cylinder. If you have treads Negated into it it should be fine. Are you sure it isn't due to the Torque being too high in your VehicleSeat? Is the hinge centered in the right spot? When I Union parts that I want to sit correctly on the Grid I always make sure it is aligned to the Grid before I start removing/adding Parts to the Union.
Vasillo
#149749800Friday, November 14, 2014 8:38 PM GMT

It uses a weld script and is 3 unions, im sure its centered because i have a script that centers all the blocks before the weld, and ive done a test, unioned wheels have a bounce
Vasillo
#149749837Friday, November 14, 2014 8:39 PM GMT

power and bloon, i said without putting an invisible wheel
Ginjji
#149820403Saturday, November 15, 2014 8:08 PM GMT

Try disabling the elasticity?
Ginjji
#149820453Saturday, November 15, 2014 8:09 PM GMT

elasticity = 0
ShiraWolven
#149824367Saturday, November 15, 2014 9:11 PM GMT

Unfortunately that's the only way that I know of to make a reliable CSG wheel roll. The physics model is fairly low-res, but ImplicitNgine simulates spheres very well. Have an invisible sphere wheel as before, with the nocollide CSG mesh welded to it. Unless you want to do some fancy math stuff to detect how fast the wheel is moving and to CFramerotate it to match the ground.
Vasillo
#149824893Saturday, November 15, 2014 9:18 PM GMT

Il see if that helps

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