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Compounds
#149797209Saturday, November 15, 2014 1:42 PM GMT

I want to model weapons but I can't get bricks smaller than one stud is there a certain way?
flyguy1022
#149797729Saturday, November 15, 2014 1:58 PM GMT

Obviously a noob weapon builder You make it big then resize it
Compounds
#149798126Saturday, November 15, 2014 2:08 PM GMT

well obviously yes because im asking how to do it because it's my first time, calm down kiddo.
WanwoodPro
#149805055Saturday, November 15, 2014 4:29 PM GMT

join date: 2009 calls noob join date: 2012
MrBriantacular
#149807291Saturday, November 15, 2014 5:04 PM GMT

Try building it very large-scale, but make sure the sizes you use are proportionate to the size you want in the smaller size. Like, say, X each size by 10 or 20, or whatever, but make sure it's all proportionate. Then you use a mini-map script, exit, save, come back and make sure to delete the script. And boom, you've got a weapon model. Then you'll need to script it
drew8732
#149811776Saturday, November 15, 2014 6:06 PM GMT

http://www.roblox.com/Forum/ShowPost.aspx?PostID=62075671 This is an old guide of mine, but should still help. Weapon modelling basically involves building a larger version of the weapon, and scaling it down with a minimap script. If your gun models are more simple, you can get parts down to as small as 0.2 x 0.2 x 0.2 by changing their FormFactor property to Custom. But if you want better detail, minimaps are the way to go.
bloonblaster2000
#149886809Sunday, November 16, 2014 6:33 PM GMT

Flyguy, you idiot, you're not giving him proper advice. Also notice how he joined roblox before you. Compounds, if you are going to make a gun, follow what the others said. Make a large scale gun, then use a minimap script to make it small.

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