Humanoids are now broken for anything that isn't one of Roblox's default models.
They will automatically place objects named "DefaultSize" in every part under the same model.
These values - as well as others automatically generated within the Humanoid object, itself - are used by the R15 model so that it can be scaled.
Unfortunately, this renders nearly every other model completely unusable, as it will die instantly.
So, my suggestion is that Roblox reverse this change so developers can properly use Humanoids.
And if anyone knows of a way to put a humanoid into a model without it instantly dying, please share. |