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Chronomaton
#221224941Thursday, July 13, 2017 6:20 PM GMT

One thing I'm very interested in is making a sort of a game where you walk on the sea floor in a mech suit, the only problem is that I can't make it so that a mech suit would be able to stick to the terrain underwater, while other players swim around. What I propose is that ROBLOX make a system to enable scripting to be able to make certain players act normal underwater, and others differently. Not sure how it would work or be implemented, I just thought it was a nice idea.
Chronomaton
#221225615Thursday, July 13, 2017 6:29 PM GMT

B1
RoboticIntelligence
#221225993Thursday, July 13, 2017 6:34 PM GMT

Support.
crazybangles
#221226691Thursday, July 13, 2017 6:44 PM GMT

Support.
microshue
#221226866Thursday, July 13, 2017 6:46 PM GMT

Daiyze
#221228450Thursday, July 13, 2017 7:06 PM GMT

Scriptable
DR2D2
#221228482Thursday, July 13, 2017 7:06 PM GMT

finally a good post The Simpsons couch gags are like Superbowl ads. That's you watch it for.
SpliTech
#221228717Thursday, July 13, 2017 7:09 PM GMT

scriptable and not required in every game, but it would still be a good thing to have support about:blank
Chronomaton
#221229380Thursday, July 13, 2017 7:17 PM GMT

Very hard to script however. It'd be a better feature to give this ability to all players as a studio option.
SpliTech
#221233512Thursday, July 13, 2017 8:03 PM GMT

i think i've seen a suggestion like this before, but a bit more in-depth players had an extra property that controlled how they reacted in water they could swim normally only swim horizontally, only swim vertically (by jumping) or not swim at all (not under the effect of water, except buoyancy) about:blank
microshue
#221267209Friday, July 14, 2017 2:23 AM GMT

What you mean hard to script I literally just linked you to the script Did you even click the link?
Chronomaton
#221307157Friday, July 14, 2017 3:44 PM GMT

My apologies, I skipped over it
Chronomaton
#221307227Friday, July 14, 2017 3:45 PM GMT

Though the script doesn't seem like it would be able to accomplish my needs.
Surgo
#221307336Friday, July 14, 2017 3:46 PM GMT

Weight would probably fix this? Support
Chronomaton
#221307578Friday, July 14, 2017 3:50 PM GMT

@Surgo Unfortunately no, weight would definitely help, but it would still have the player trying to swim. What I propose is an anchor like ability that altogether sticks the player to the terrain, and voids the water effect for individuals by the developers choice.
microshue
#221335039Friday, July 14, 2017 9:49 PM GMT

It works. Try it.

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