FirehoaxxJoin Date: 2015-12-24
Post Count: 950
Anyhow, ignoring the camera lerp at the start, if you walk to the big grey block and click it it turns around, now, it is done through a local script so it doesn't replicate, BUT
you can still move through it as if it were, while other players can't, so could you just inject a script in a fe game that makes a wan not collidable??
Can you make a wall non collidable to noclip in a fe game???
libpngJoin Date: 2017-09-03
Post Count: 20
There are many ways to implement "noclip", that is just one of them.