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Firehoaxx
#227815830Tuesday, November 21, 2017 9:28 PM GMT

https://www.roblox.com/games/1007345735/InvGui-Test Anyhow, ignoring the camera lerp at the start, if you walk to the big grey block and click it it turns around, now, it is done through a local script so it doesn't replicate, BUT you can still move through it as if it were, while other players can't, so could you just inject a script in a fe game that makes a wan not collidable?? tl;dr Can you make a wall non collidable to noclip in a fe game??? ざわ‥ ざわ‥
Firehoaxx
#227816414Tuesday, November 21, 2017 9:41 PM GMT

Bump, only good post at Scripters ざわ‥ ざわ‥
sasukealexcomtois
#227816491Tuesday, November 21, 2017 9:43 PM GMT

Oh hey its that triggered child.
Firehoaxx
#227816591Tuesday, November 21, 2017 9:45 PM GMT

XDD, its that sasuke ざわ‥ ざわ‥
sasukealexcomtois
#228412752Monday, December 04, 2017 2:28 AM GMT

Ya.
128Gigabytes
#228412855Monday, December 04, 2017 2:31 AM GMT

Yes
libpng
#228413917Monday, December 04, 2017 2:58 AM GMT

There are many ways to implement "noclip", that is just one of them.

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