They're the same thing, but to get to their character, you do
game.Players.LocalPlayer.Character
or
game:GetService("Players").LocalPlayer.Character
I don't think there's a difference tbh
#code print("don't forget to dry the towel after use")
game.Players.LocalPlayer vs game:GetService('Players').LocalPlayer
They perform the exact same thing, except that one's subjected to breaking than the other. i.e. Someone changes the Players's service name to say Bill, `Attempt to index 'Players'`