So, I am making a game where you start off in a room and you're supposed to find something to picklock the door. You find a needle (because the room is more of a mental hospital / asylum room), and you click it and it clones to your back pack (I've gotten that done!). I am trying to figure out how to make it when the needle touches the part (the door), it'll go CanCollide = false and set Transparency to 1 --SCRIPT local door = game.Workspace.doorpart function onTouch(hit) if hit.Parent == Needle then door.CanCollide = false door.Transparency =1 wait(1) door.CanCollide = true door.Transparency =0 end end --end I am using a normal script for this (just the FYI part) --Thanks if you can help :D |