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Twala
#8251462Tuesday, May 05, 2009 10:16 PM GMT

Whenever I make message scripts, they always look so... Nooby. This is just my opinion, I know it dosen't really matter. But, Im not sure. ANYWAY... Share OTHER ways of making messages, Hints, Explosions, etc.
Twala
#8251609Tuesday, May 05, 2009 10:19 PM GMT

local x = Instance.new ("StringValue") s.Parent = game.Workspace s.Value = ZOMG local y = Instance.new ("StringValue") s.Parent = game.Workspace s.Value = ITS A GIRL! local z = Instance.new ("StringValue") s.Parent = game.Workspace s.Value = 3 local m = Instance.new ("Message") m.Parent = game.Workspace m.Text = x wait(z) m.Text = y wait(z) m:remove()
1waffle1
#8251636Tuesday, May 05, 2009 10:19 PM GMT

function Message(place, text, time) e = Instance.new("Message") e.Parent = place e.Text = text if time > 0 then wait(time) if e ~= nil then e:remove() end end end Message(workspace, "I love to use this one.", 3)
Blaboblox
#8251707Tuesday, May 05, 2009 10:20 PM GMT

_G["Shout"] = function(m , t) msg = Instance.new ("Message") msg.Parent = workspace msg.Text = m wait(t) m:remove() end
Twala
#8251718Tuesday, May 05, 2009 10:20 PM GMT

Intresting. What if you wanted more then just one text?

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