AnonyAnonymous
#139514886Monday, July 07, 2014 8:09 AM GMT

Is this in a LocalScript?.
AnonyAnonymous
#139514955Monday, July 07, 2014 8:11 AM GMT

Quite awhile, I still have plenty more to learn though, it's entertaining when you do learn about a new concept and are able to grasp it.
AnonyAnonymous
#139515591Monday, July 07, 2014 8:27 AM GMT

The problem is that you instead of getting the actual "Value" of the table, you were getting the numerical value of the table, try this, IllegalPhrases = {"banana"} Message = "banana lol" for _,word in pairs(IllegalPhrases) do local Word if word:sub(1,1) ~= " " then Word = " "..word:lower() else Word = word:lower() end if word:sub(#word) ~= " " then Word = Word.." " end if Message:lower():find(Word) then print("Bad keyword: "..Word:sub(1,#Word-1)) return elseif Message:lower():sub(1,#Word-1) == ...
AnonyAnonymous
#139515707Monday, July 07, 2014 8:30 AM GMT

I'll give you an example, NumTab = {1,2,3,4,5) print(next(NumTab,4)) This would print "4" because "4" is corresponding the fourth position in the table.
AnonyAnonymous
#139516429Monday, July 07, 2014 8:48 AM GMT

I would suggest using CFraming to help you with that, http://wiki.roblox.com/index.php?title=CFrame
AnonyAnonymous
#139517292Monday, July 07, 2014 9:12 AM GMT

Try to come up with an idea and try making one on your own, if your script doesn't function correctly, come here and we will try to help you.
AnonyAnonymous
#139517408Monday, July 07, 2014 9:15 AM GMT

AnonyAnonymous
#139518169Monday, July 07, 2014 9:34 AM GMT

Right click something, such as a model or script and you'll see an option which should have the text, "Publish as Plugin".
AnonyAnonymous
#139518384Monday, July 07, 2014 9:41 AM GMT

???
AnonyAnonymous
#139518560Monday, July 07, 2014 9:46 AM GMT

It was unnecessary to make another thread considering the other one is only a few threads below. Also, use the Roblox Wiki as a resource and interpret things into your own understanding as much as you can.
AnonyAnonymous
#139518832Monday, July 07, 2014 9:54 AM GMT

Go to the Toolbar click "Plugins" and click "Manage Plugins".
AnonyAnonymous
#139518884Monday, July 07, 2014 9:55 AM GMT

Change the grid from the Toolbar.
AnonyAnonymous
#139518945Monday, July 07, 2014 9:57 AM GMT

Under "Plugin Management" it should come up with the name and the creator of the plugin, assuming you used "Create New".
AnonyAnonymous
#139518987Monday, July 07, 2014 9:58 AM GMT

Actually, you might need to restart "Roblox Studio".
AnonyAnonymous
#139519218Monday, July 07, 2014 10:06 AM GMT

Did you specify where the "icon" is?.
AnonyAnonymous
#139519309Monday, July 07, 2014 10:09 AM GMT

Upload the image as a decal and use the assetID.
AnonyAnonymous
#139519418Monday, July 07, 2014 10:12 AM GMT

*AssetID link rather.
AnonyAnonymous
#139520511Monday, July 07, 2014 10:51 AM GMT

Spectating = {} Playing = {} You'll have to figure it out from here, I suggest using values. http://wiki.roblox.com/index.php?title=Value_%28Property%29 And http://wiki.roblox.com/index.php?title=Function_dump/Table_manipulation There.
AnonyAnonymous
#139520807Monday, July 07, 2014 11:01 AM GMT

Try adding a wait().
AnonyAnonymous
#139521049Monday, July 07, 2014 11:08 AM GMT

A major problem when it comes to making projects is setting your expectations too high, I would really suggest that you work on something smaller and have patience, it will give you the experience you need to start a bigger project.
AnonyAnonymous
#139521619Monday, July 07, 2014 11:26 AM GMT

Example: TeamOne = game.Teams.TeamOne game.Players.PlayerAdded:connect(function() wait(1) if Player.TeamColor ~= TeamOne.TeamColor then Player.PlayerGui.ScreenGui.GuiNameHere.Visible = false end end)
AnonyAnonymous
#139524040Monday, July 07, 2014 12:32 PM GMT

I suggest going onto the Roblox Wiki, guides are there that will help you understand how to script. http://wiki.roblox.com/index.php?title=AllTutorials
AnonyAnonymous
#139524702Monday, July 07, 2014 12:49 PM GMT

Rbx.Lua to be exact.
AnonyAnonymous
#139524790Monday, July 07, 2014 12:51 PM GMT

TextBox = script.Parent.Text while wait(1) do TextBox = "T" wait(.1) TextBox = "Te" wait(.1) TextBox = "Tex" wait(.1) TextBox = "Text" wait(.1) TextBox = "Tex" wait(.1) TextBox = "Te" wait(.1) TextBox = "T" end There's multiple ways actually.
AnonyAnonymous
#139524874Monday, July 07, 2014 12:53 PM GMT

This would be the wrong forum to post in, try Off-Topic.