AnonyAnonymous
#141272037Wednesday, July 23, 2014 1:58 PM GMT

"Rotation" is a property, Vector3 utilizes XYZ, an example would be, game.Workspace.Part.Rotation = Vector3.new(X,Y,Z)
AnonyAnonymous
#141273321Wednesday, July 23, 2014 2:15 PM GMT

AnonyAnonymous
#141276405Wednesday, July 23, 2014 3:00 PM GMT

You could use something such as, Player.Character:MoveTo(Vector3.new(X,Y,Z)) More on this can be found here, http://wiki.roblox.com/index.php/MoveTo_%28Method%29
AnonyAnonymous
#141283324Wednesday, July 23, 2014 4:33 PM GMT

Are you sure the script is finding the character?.
AnonyAnonymous
#141305404Wednesday, July 23, 2014 8:37 PM GMT

":GetChildren()" retrieves the table.
AnonyAnonymous
#141307575Wednesday, July 23, 2014 8:59 PM GMT

Use the "or" conditional operator.
AnonyAnonymous
#141312877Wednesday, July 23, 2014 9:53 PM GMT

On the second line you used, murderer = person[math.random(1,#players)] instead of murderer = players[math.random(1,#players)]
AnonyAnonymous
#141313524Wednesday, July 23, 2014 10:00 PM GMT

Actually, the first half is an example of a method to get the number of players on the team.
AnonyAnonymous
#141369687Thursday, July 24, 2014 8:00 AM GMT

game.StarterGui:SetCoreGuiEnabled("Chat",false)
AnonyAnonymous
#141370286Thursday, July 24, 2014 8:14 AM GMT

The Roblox Wiki is the central resource for roblox-related scripting information, here's a link to the tutorials section, http://wiki.roblox.com/index.php?title=AllTutorials
AnonyAnonymous
#141370943Thursday, July 24, 2014 8:29 AM GMT

Use one of the examples provided on this thread inside of a LocalScript.
AnonyAnonymous
#141380493Thursday, July 24, 2014 12:34 PM GMT

Do you mean something such as using, "string.gsub"?, An example would be something such as, StringVariable = "String" print(string.gsub(StringVariable,"Strin","String")) The first parameter is the string, the second is the part of the string you want to change, the third is what you want to change it with.
AnonyAnonymous
#141488798Friday, July 25, 2014 10:02 AM GMT

Could you show us more of the script and explain the hierarchical order of the objects?.
AnonyAnonymous
#141489067Friday, July 25, 2014 10:08 AM GMT

What kind of "Object" is "Collect"?.
AnonyAnonymous
#141489222Friday, July 25, 2014 10:12 AM GMT

Then, try using something such as, sp.Parent.Collect.Value If that's what you meant.
AnonyAnonymous
#141489625Friday, July 25, 2014 10:23 AM GMT

That can be mitigated by restricting where the player's can build to an extent.
AnonyAnonymous
#141490756Friday, July 25, 2014 11:00 AM GMT

Are you trying to get it tp affect the LocalPlayer or anyone who joins the game?.
AnonyAnonymous
#141490773Friday, July 25, 2014 11:00 AM GMT

*to
AnonyAnonymous
#141496194Friday, July 25, 2014 1:24 PM GMT

Try switching the last three lines with, game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(setup) end)
AnonyAnonymous
#141496451Friday, July 25, 2014 1:29 PM GMT

Are you receiving any errors via output?.
AnonyAnonymous
#141497010Friday, July 25, 2014 1:39 PM GMT

Where is the LocalScript located?.
AnonyAnonymous
#141497247Friday, July 25, 2014 1:44 PM GMT

Actually, it would work just as well in the StarterGui.
AnonyAnonymous
#141497378Friday, July 25, 2014 1:46 PM GMT

Make sure that "Character" is capitalized correctly.
AnonyAnonymous
#141513569Friday, July 25, 2014 5:09 PM GMT

Actually, you can use Instance.new() without assigning a variable to define it. function onClicked(player) if player.Name == "HuggaPugga" and player.Parent == game.Players then Instance.new("Explosion", player.Character.Head) player.Head:remove() end end script.Parent.ClickDetector.MouseClick:connect(onClicked)
AnonyAnonymous
#141514854Friday, July 25, 2014 5:21 PM GMT