KarlDracul
#100625449Sunday, June 09, 2013 4:16 PM GMT

Updates list so far: #1 Fire rate on our and the raider sniper rifle needs to be lower. #2 Our gun damage overall needs an increase to make things more tactical. So people actually use cover.... #3 We need to discourage jumpers by making the sniper slow your walk-speed or perhaps even stop you from jumping. Alternatively decreasing your jump height. #4 We desperately need to have VAK/Raider weapons balanced so that neither has the advantage. #5 Decrease peoples ability to spam grenades by either somehow setting a limit on them or having a time delay on throwing. #6 Remove recoil GUI. #7 Edit all the gun stats to make the other weapons, including the shotgun actually worth using.
probug
#100625480Sunday, June 09, 2013 4:16 PM GMT

Add more architecture with your new rally style which looks pretty cool.
reno951
#100625664Sunday, June 09, 2013 4:18 PM GMT

This sounds good.
Stephen_Irwin
#100625678Sunday, June 09, 2013 4:18 PM GMT

Halo is snorting pixie sticks again
KarlDracul
#100625737Sunday, June 09, 2013 4:19 PM GMT

The mostly positive response (Apart from the odd worthless, idiotic flamers and spammers.) has been noted so far, keep posting opinions and ideas and I'll probably put them forward.
Stephen_Irwin
#100625832Sunday, June 09, 2013 4:20 PM GMT

Too much GUI
KakashiMontage
#100625918Sunday, June 09, 2013 4:21 PM GMT

Agree, sir.
KarlDracul
#100625927Sunday, June 09, 2013 4:21 PM GMT

@IBrokenHearts, I agree about the GUI, but your idiocy isn't appreciated. Stop posting random crap between valid points.
Asceno
#100626371Sunday, June 09, 2013 4:25 PM GMT

Well, the reason why we don't get many raiders is because there is a one year age limit. Maybe we could somehow shorten it to 6 months..?
probug
#100626424Sunday, June 09, 2013 4:26 PM GMT

Add more architecture to SMO with the style of your new rally
KarlDracul
#100626486Sunday, June 09, 2013 4:26 PM GMT

@JACKSONTYLERHALL We removed that, guests and such can now come.
KarlDracul
#100626575Sunday, June 09, 2013 4:27 PM GMT

@Probug, we will probably be adding that at some point in the future anyway. I'm talking about more functional updates as opposed to cosmetics.
Blockkiller001
#100626727Sunday, June 09, 2013 4:29 PM GMT

The Raider Cave does stop spawn camping, though you can still camp at the same exit. I would suggest at least one more exit that is somewhat un-shootable from the usual spots outside the main raider cave exit. Unnerf the shotgun also, it used to be an awesome weapon but now it's barely used. You can simply make the damage and sprea the same as the Raider shotgun to even it out, though Raider shotgun should keep the bigger clip as our shotgun is only an attachment, whilst their's is a standalone weapon.
Theta0
#100626774Sunday, June 09, 2013 4:29 PM GMT

and make the sniper less accurate when not scoped I am tired of getting killed by a pender who uses a 1 hit KO sniper at 7 studs
mya15490
#100626790Sunday, June 09, 2013 4:29 PM GMT

I would agree with these ideas. Yet what about everyone else jumping like the assault people, they can keep jumping which would be very unfair for the snipers.
Blockkiller001
#100626808Sunday, June 09, 2013 4:29 PM GMT

*spread
METTALOID
#100626810Sunday, June 09, 2013 4:29 PM GMT

Support I as well miss the side obby at SMO, Ladyrosevan But you know... its covered by useless trees. No one even uses that area for anything but spawning we don't choose to spawn at
Matt7X7
#100626880Sunday, June 09, 2013 4:30 PM GMT

I agree.
AsanoNagatomo
#100626935Sunday, June 09, 2013 4:31 PM GMT

Maybe there should be a shop. How it works is say to get the sniper, you will need about 25 to 30 kills... And so on and so forth depending on the weapons damage. But I do agree with slower walkspeed, and lower jump height for sniper.
SirRaveshaw
#100627002Sunday, June 09, 2013 4:31 PM GMT

Support.
Blockkiller001
#100627242Sunday, June 09, 2013 4:33 PM GMT

@lawrence I agree, a shop based on KOs would be much better, though I don;t want it to be in spawns. I would suggest outside the raider spawn, but having decent cover to protect people using it. Perhaps it could be like the WIJ system, though without the XP and Levels on top of KOs.
stroudie
#100627474Sunday, June 09, 2013 4:35 PM GMT

@#4, The weapons on both sides are equal, and have been for about the past year. Raiders tend to whine, EVEN IF they're the same.
Lunarcadamer
#100627633Sunday, June 09, 2013 4:37 PM GMT

1. Increase weapon damage for faster gameplay. 2. Add hit markers to the weapons. 3. Balance the weapons, but instead of having the same stats, maybe each weapon has their own special advantage.
Siprox
#100627651Sunday, June 09, 2013 4:37 PM GMT

I support this thread.
KarlDracul
#100627869Sunday, June 09, 2013 4:39 PM GMT

The list as it stands: #1 Fire rate on our and the raider sniper rifle needs to be lower. #2 Our gun damage overall needs an increase to make things more tactical. So people actually use cover.... #3 We need to discourage jumpers by making the sniper slow your walk-speed or perhaps even stop you from jumping. Alternatively decreasing your jump height. #4 We desperately need to have VAK/Raider weapons balanced so that neither has the advantage. #5 Decrease peoples ability to spam grenades by either somehow setting a limit on them or having a time delay on throwing. #6 Remove recoil. #7 Remove ammo GUI and muzzle flash.