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Some places figured out how to do this I believe.
Don't Allow Your Past To Dictate Your Future. |
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snazzellJoin Date: 2008-09-13 Post Count: 5693 |
Support much. |
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wait, you're telling me some places already figured out how to add a roblox feature that checks the allies of a group, and then returns true if the player the function was used on is in any of those?
seems legit.
~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~ |
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Support! This would make it a lot less complicated. |
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ikr
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MunimRJoin Date: 2011-06-26 Post Count: 1538 |
"wait, you're telling me some places already figured out how to add a roblox feature that checks the allies of a group, and then returns true if the player the function was used on is in any of those?
seems legit."
Learn to OOP, it is possible to create new methods and functions |
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there is no way to get the allies without a new method, unless you manually code in the IDs in a table(or other variable) which means no one can code a function like this unless they hacked roblox and made it in C++
~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~ |
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MunimRJoin Date: 2011-06-26 Post Count: 1538 |
^LOL FAIL
Have you ever heard of OOP? It allows custom Instances, Methods, Events, and all kinds of stuff |
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yes, but does it apply to roblox
~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~ |
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to roblox users*
can any non admin add a new method that can do stuff currently impossible to do in roblox? such as getting the allies of a group
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rowdyriotJoin Date: 2012-02-12 Post Count: 1718 |
Great idea! |
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thanks
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bump
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MettaurSpJoin Date: 2010-03-20 Post Count: 3179 |
Idea extension: a GroupsService class. o3o Contains data on group relations and funding, places, etc. |
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interesting, what would be the use of those?
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Noob0309Join Date: 2010-11-07 Post Count: 179 |
The use being to display or use information on groups. Main MettaurSp got banned for a ridiculous reason. |
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Noob0309Join Date: 2010-11-07 Post Count: 179 |
GroupService
Methods:
*All inherited methods*
GetGroupInfo(int groupId)
GetGroupAllies(int groupId)
GetGroupEnemies(int groupId)
GetGroupMembers(int groupId)
GetGroupPlaces(int groupId)
Properties:
*All inherited properties*
Events:
*All inherited events*
Not sure about any properties or events at the moment. And why this would be better programmed into the environment is because having a feature programmed in C that has access to the site directly is a lot more effective than going into studio, opening a place, opening a script, changing ally ids, closing the script, updating, and closing studio every time you make a change to the allies list. |
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nice, i can already imagine the uses for it
though you could always use an auto updating model with the ally IDs as a hack workaround
~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~ |
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bump
~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~ |
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bump
~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~ |
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bump
~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~ |
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