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TheDictatingGuest
#109104797Friday, August 09, 2013 10:01 PM GMT

Some places figured out how to do this I believe. Don't Allow Your Past To Dictate Your Future.
snazzell
#109104799Friday, August 09, 2013 10:01 PM GMT

Support much.
CrazyKilla15
#109142042Saturday, August 10, 2013 3:01 AM GMT

wait, you're telling me some places already figured out how to add a roblox feature that checks the allies of a group, and then returns true if the player the function was used on is in any of those? seems legit. ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
Tingletron2000
#109142391Saturday, August 10, 2013 3:04 AM GMT

Support! This would make it a lot less complicated.
CrazyKilla15
#109247517Sunday, August 11, 2013 12:30 AM GMT

ikr ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
MunimR
#109314120Sunday, August 11, 2013 3:19 PM GMT

"wait, you're telling me some places already figured out how to add a roblox feature that checks the allies of a group, and then returns true if the player the function was used on is in any of those? seems legit." Learn to OOP, it is possible to create new methods and functions
Sunsshines
#109314274Sunday, August 11, 2013 3:21 PM GMT

Support.
CrazyKilla15
#109364427Sunday, August 11, 2013 11:14 PM GMT

there is no way to get the allies without a new method, unless you manually code in the IDs in a table(or other variable) which means no one can code a function like this unless they hacked roblox and made it in C++ ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
MunimR
#109373333Monday, August 12, 2013 12:31 AM GMT

^LOL FAIL Have you ever heard of OOP? It allows custom Instances, Methods, Events, and all kinds of stuff
CrazyKilla15
#109375001Monday, August 12, 2013 12:46 AM GMT

yes, but does it apply to roblox ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
CrazyKilla15
#109375610Monday, August 12, 2013 12:51 AM GMT

to roblox users* can any non admin add a new method that can do stuff currently impossible to do in roblox? such as getting the allies of a group ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
rowdyriot
#109376308Monday, August 12, 2013 12:57 AM GMT

Great idea!
CrazyKilla15
#109395579Monday, August 12, 2013 3:36 AM GMT

thanks ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
CrazyKilla15
#109612962Tuesday, August 13, 2013 9:20 PM GMT

bump ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
MilkTreatGolem
#109613429Tuesday, August 13, 2013 9:24 PM GMT

No support.
MettaurSp
#109615938Tuesday, August 13, 2013 9:43 PM GMT

Idea extension: a GroupsService class. o3o Contains data on group relations and funding, places, etc.
CrazyKilla15
#109659233Wednesday, August 14, 2013 3:10 AM GMT

interesting, what would be the use of those? ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
Noob0309
#109660738Wednesday, August 14, 2013 3:21 AM GMT

The use being to display or use information on groups. Main MettaurSp got banned for a ridiculous reason.
Noob0309
#109663275Wednesday, August 14, 2013 3:41 AM GMT

GroupService Methods: *All inherited methods* GetGroupInfo(int groupId) GetGroupAllies(int groupId) GetGroupEnemies(int groupId) GetGroupMembers(int groupId) GetGroupPlaces(int groupId) Properties: *All inherited properties* Events: *All inherited events* Not sure about any properties or events at the moment. And why this would be better programmed into the environment is because having a feature programmed in C that has access to the site directly is a lot more effective than going into studio, opening a place, opening a script, changing ally ids, closing the script, updating, and closing studio every time you make a change to the allies list.
CrazyKilla15
#109665255Wednesday, August 14, 2013 3:59 AM GMT

nice, i can already imagine the uses for it though you could always use an auto updating model with the ally IDs as a hack workaround ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
CrazyKilla15
#109889632Friday, August 16, 2013 12:39 AM GMT

bump ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
CrazyKilla15
#110168183Sunday, August 18, 2013 5:03 AM GMT

bump ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~
CrazyKilla15
#110227568Sunday, August 18, 2013 7:05 PM GMT

bump ~~If You Say Plz Because It Is Shorter Than Please Then I Will Say No Because It Is Shorter Than Yes~~

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