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(Accepted.)
Thacini
International:
An alliance is sent to TBR.
Government:
N/A
Military:
The fight continues for Abidarn. |
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International:
Accepts alliance from Thacini.
Government:
N/A
Military:
Military begins training for a top-secret operation. |
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Thacini
International:
We request that TBR sends us 130,000 soldiers.
Government:
Taxes are raised by 10%.
Military:
12 more ships are sent into the fight. |
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TBR
International:
We request that Thacini sends us one million pounds of shrimp in return for 130,000 soldiers.
Government:
N/A
Military:
130,000 soldiers are highly trained in special forces tactics by TBR. |
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Thacini
International:
The offer is accepted.
Government:
N/A
Military:
The TBR soldiers are placed in Abidarn to patrol the area, and kill and resistance. |
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Abidarn
International
General Kones asks to become a state of Thacini but with him as military-govenor |
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Thacini
International:
General Kones's request is accepted.
Government:
N/A
Military:
Troops keep fighting resistance. |
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Abidarn
Domestic
General Kones announces the ceasefire with Thacini and Abidarn becoming a protectorate of Thacini and orders all troops to stand down and disarm anarchists and rebels. |
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Thacini
International:
Anarchists that are arrested, are executed.
Government:
N/A
Military:
In the desert of Abidarn, 3 Officers line up 5 Anarchists. They walk through and execute them. |
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(Meh, its 1:42 AM and i'm tired. Sorry if its not the best.)
CS:
Country Name - The Tribes of Keldor
Continent - Tjarstkza
Leader - Malak'Bjol
Population - 100,000,000,0
Type of Government - Anarchistic/Theocratic/Tribal
Total Military Size - No Established Military, each Warband has own troops.
Military Branches - See above answer.
Minor Branches - Agents of The Enlightened Secret Police.
Primary Imports - Wood, illegal items, steel.
Primary Exports - Powerful addictive narcotics, weapons, ore.
Location - http://postimg.org/image/5n1ii2twn/ The tiny country on Tjarstkza.
Motto - Sanity is for the Weak, and the Weak die.
Flag - A ten pointed star, with a large eye in the middle, along a blue background. Warbands add tribal embellishments
History - In the year 950, various settlements in Keldor see a surge of cults revolving around four deities. Cromogan, the god of knowledge. Lothcar, the god of destruction and war. Rothardan the god of plague and death. And Yiva, the goddess of pleasure and the arts. The cults begin to spark conflicts between eachother and the settlements. In 1050, the settlements supposedly destroy the cults after extensive purging and fighting. The Keldor settlements do what they can to erase all evidence of the Cults' existence. In 1238, several settlement leaders are poisoned by hallucenogenic mushrooms slipped into food by Cult sleeper agents, when the group of leaders die, the cults resurface in the affected settlements. In 1300, the Cults are victorious in destroying settlement leaders, and form tribes from the remnants of the settlements. These Warbands are nomadic, and fight amongst eachother for their gods. In 1350, black powder sold to the tribes by merchants from the north revolutionizes tribal warfare. In 1379, the Warbands are conquered by a tribe from Northern Keldor. The tribe's leader, known as Olaf Tooslvk becomes known as the Enlightened One. The tribes are banded together and attack the lands to the east in a Crusade. The eastern lands are ravaged until the Keldorian tribes are forced to retreat. In 1422, Olaf is assassinated and the tribes once again descend into warfare. In 1824, after several Enlightened Ones and various Crusades, the Keldorian tribes are conquered by a country from the West. The cults are suppressed and the tribes are almost wiped out. The tribes begin to spread religion through the colonizing peoples, and begin converting colonials, and sow distrust among the Colonies. In 1853, civil war between the colonies finally starts between the Converted Citizens and Cult sleeper agents and the loyalists from the west. The tribes support the Converted citizens with troops. In 1872, the Colonials are driven from Keldor, the Converted citizens are integrated into the tribes. Tribal warfare continues, while Tribes make use of technology left over from the Colonies. In 1900, a new Enlightened One appears, by the name of Eldreth Velskik. In 1971, Eldreth dies of old age while on a crusade. Several tribal leaders compete for dominence. In 1974, the newest Enlightened One, Malak 'Bjol takes control of the tribes and leads them on a successful Crusade. Malak 'Bjol continues to be the reigning Enlightened One for the unforseeable future.
Year Founded - 1300
Other - The tribes mix Medieval weapons with Modern ones, soldiers often wield guns along with swords, or battle axes. |
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(Also, worship of the Keldorian Gods varies between the tribes, and tribes will often attack others who worship different ones.) |
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CS:
Country Name - Ceasario
Continent - Osterica
Leader - King William I and Prime Minister Adolf Kronenberg
Population - 792,600
Type of Government - Constitutional Monarchy(Also parliamentary!)
Total Military Size - 4,800
Military Branches - The Ceasarian Navy, The Ceasarian Army, The Ceasarian Airforce, The Ceasarian Marines
Minor Branches - The Ceasarian Demolition Squadrons, The Ceasarian Security Organization.
Primary Imports - Mostly agriculture products such as food, and also textiles.
Primary Exports - Grapes from the southern isles, minerals, and wood.
Location - (Map will be at the bottom, you will decide where it is, by drawing a line in paint):
http://imgur(DOT)com/wgV.u06u (This is my map. I drew tiny islands. Made it nation. yay.)
Motto - Freiheit für alle völker.
Flag - It's a blue flag. With three stars in the top left. It's even in my decals so...
History - Ceasario, before becoming a nation, was a colony for all of it's history. It had a civil war in 1980 when it was divided between two nations. One side won, and thus Ceasario was united as one of it's colony. In 1941, a pro-independence rally turned into the first battle of the war for independence. It went on for less than a year before a peace treaty was signed, agreeing that a referendum would be held the following year on independence. It was overwhelmingly positive for independence, and here we are today.
Year Founded - 2042
Other - |
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OzawaJoin Date: 2013-05-31 Post Count: 1030 |
CS:
Country Name - Empire of Aslava
Continent - Amron
Leader - Emperor Radomir
Population - 60 million
Type of Government - Monarchy
Total Military Size - 10 million
Military Branches - Imperial Aslavan Army, Imperial Aslavan Navy (includes Imperial Aslavan Naval Infantry & Imperial Aslavan Naval Aviation), Imperial Aslavan Air Force
Minor Branches - Imperial Aslavan Police, Imperial Aslavan Internal Troops, Imperial Aslavan Rocket Forces
Primary Imports - Foodstuffs
Primary Exports - Oil, natural gas, raw materials
Location - I am on iPad, do not have paint, but it's the large, westernmost country on Amron
Motto - One Emperor, One Nation
Flag - A dark blue stripe on the top and bottom, slightly larger red stripe in the center with white temple in the center of it
History - Founded in 1921. Fought in most major Amron wars, and thus has an experienced military. Has a couple of puppet states on Lujo.
Year Founded - 1921
Other - Has a secret police called KDB
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(Joining shortly. Might not start posting until tomorrow though, busy today.)
☭The Green Arrow of VGF☭ |
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OzawaJoin Date: 2013-05-31 Post Count: 1030 |
Aslava
International:
We send an ambassador to Thacini and Abidarn, hoping to get more influence in those countries. We continue selling oil and natural gas, being the world's largest exporter of the two.
Military:
We start giving more advanced training to soldiers.
Government:
The Emperor's Council decides on new policies. |
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(Abidarn is now a part of Thacini.)
Thacini
International:
The Ambassadors are welcomed into the country.
Government:
N/A
Military:
Resistance is basically gone now. |
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Keldor
International:
Illegal narcotics are sent to the northern countries by Keldorian smugglers.
Military:
Tribal warriors are being gathered from various tribes to become Agents of the Enlightened.
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Thacini
International:
Narcotics are brought into Thacini, most of them are legal.
Trade routes with Keldor are open for Narcotics.
Government:
AVC believes Narcotics are the way to relax nations.
Military:
N/A |
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Keldor
International:
Smugglers begin selling openly, and are provided with an armed guard of tribesmen for protection.
Government:
N/A
Military:
The newly recruited Agents are being trained. |
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