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oseday
#103302917Saturday, June 29, 2013 10:12 AM GMT

Blog about the Particle Systems, we've already made one. Feel free to check it out: http://www.roblox.com/item.aspx?id=83481326 I won't be selling or giving this away, sorry.
rex090
#103305229Saturday, June 29, 2013 10:54 AM GMT

vhat
oseday
#103392196Saturday, June 29, 2013 11:46 PM GMT

Bump
awsumpwner27
#103395952Sunday, June 30, 2013 12:20 AM GMT

Don't worry, I've already figured this out. Works at 30FPS too. Of course, my only practical application requires a limited camera angle. The Unwise Wizard of Scripters has spoken.
PoisonShadow8888
#103402589Sunday, June 30, 2013 1:12 AM GMT

Doesn't work.. Visit my store! It has everything!
eddiey199901
#103445170Sunday, June 30, 2013 7:51 AM GMT

When I inserted 1337, roblox crashed.
oseday
#103453833Sunday, June 30, 2013 10:19 AM GMT

Doesn't work? Olol, it does work. Opinions on it please...
awsumpwner27
#103454002Sunday, June 30, 2013 10:22 AM GMT

Consider using fancy math to change the size of the particles. The Unwise Wizard of Scripters has spoken.
oseday
#103464150Sunday, June 30, 2013 1:06 PM GMT

Nice idea. That's the smallest it can be but using block mesh it is possible.
awsumpwner27
#103464849Sunday, June 30, 2013 1:16 PM GMT

Here's what I do. I start them off at minimum size, make them bigger using a mathematical function, and delete them when they reach minimum size. Here's the mathematical function; it's a quadratic: (-0.04*(x-5)^2 + 1) * 3 At x = 0, it's 0, and at x = 10, it's 0. It's at 5 where it's at it's maximum height, which is set to 3 in this case. You can use it in a for loop that counts to 10. The Unwise Wizard of Scripters has spoken.
oseday
#103483365Sunday, June 30, 2013 4:43 PM GMT

We don't need them... for i=1,10 do x = 10 - i mesh.Size = Vector3.new(x,x,x) end It's more simple if you'd ask me. Every aspect makes more lag. And yes, more math is an aspect also.
awsumpwner27
#103515377Sunday, June 30, 2013 9:09 PM GMT

In my experience, it has little impact on performance. The Unwise Wizard of Scripters has spoken.
ToboboT
#103519352Sunday, June 30, 2013 9:40 PM GMT

One thing.. Make the part do a bit of rotating.
oseday
#103595792Monday, July 01, 2013 10:44 AM GMT

So, I'm making them rotate and get smaller.
oseday
#103598833Monday, July 01, 2013 12:09 PM GMT

Ok, now they rotate and get smalle. Uptaded.
oseday
#103751633Tuesday, July 02, 2013 3:27 PM GMT

Updated to have less lag and moves more smooth.
oseday
#104010300Thursday, July 04, 2013 12:51 PM GMT

Fixed some bugs.

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