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lanewider
#103547518Monday, July 01, 2013 1:19 AM GMT

I'm having a problem when trying to place model. Instead of it being a straight angle like it normall is, it's being twisted towards a direction as if I C-Framed it to the right almost. :l Sorry it doesn't make much sense but when I place something it goes down at like a 280 degree angle... Please help?
lanewider
#103548135Monday, July 01, 2013 1:24 AM GMT

It's also only with new models. Like my older models will place like normal models are supposed to...
Shisuta
#103565640Monday, July 01, 2013 3:47 AM GMT

I know exactly what you mean. It seems for me that if you have ANY bricks angled in such a way that they do not perfectly line up with the imaginary grid you place blocks in, the entire model will rotate to make that single brick flat and the rest of the blocks (which were originally part of the grid) angled. I have a tool set that I think would really solve your problem so that you don't have to rotate your entire model to match it the imaginary grid (and potentially not line it up perfectly). It is necessary to use this set in Build mode however, meaning you have a player in the Studio building area: http://www.roblox.com/The-Perfect-Starter-Pack-A-Shisuta-Model-item?id=1724274 I've been using the set since I started on Roblox 5 years ago and it's still my preferred way to build. The model movement tool (should be tool 2) is a perfect solution to your problem, as it will line whatever block you grab with the grid perfectly. Build away!
Wrought_Bloxon
#103575343Monday, July 01, 2013 5:21 AM GMT

It is a simple solution for this. When you use the rotate tool there is 2 selection boxes one thin and one thick. The thick one is square with the model. The thin one is square to workspace. Line up the two selection boxes to straighten the model. It is best to lift the model so it clears everything or turn collisioncheck off when rotating.
PeppermintPattyXL
#103583405Monday, July 01, 2013 6:51 AM GMT

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awpt
#103664535Monday, July 01, 2013 10:41 PM GMT

I was going to post this thread, but whatever. x3
lanewider
#104376637Sunday, July 07, 2013 1:14 AM GMT

Ah, thank you. I had never had the problem for a while and was wondering if it was a new feature, but glad your able to prevent it. Thanks.

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