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Sethalonian
#106530724Tuesday, July 23, 2013 12:57 AM GMT

Tell me why this couldn't just have a spotlight on it? http://www.roblox.com/Camp-ROBLOX-Headlight-item?id=118278340 It would have been epic with one. If more hats like this were to be made, or if there were older hat's with lights, why can't they have Dynamic Lighting added to them? There can't be that many of them. Please Roblox! This would make me really wanna buy that hat. More than I already do. How cool is it to play a dark game and to not be able to see, then to just pop on this hat and then see >:D If you have to, include an "allow dynamically lit hats" tab to the configure options of the games' pages, so if users don't want it added it can be prevented. With dynamically lit hats stuff can happen >:D Please support!
Maliciously_Intended
#106531319Tuesday, July 23, 2013 1:02 AM GMT

Because, hats are not supposed to give you an advantage in game. When I was a little nub like you. I wanted to get heat vision goggle to enhance my gameplay. But now, I learnt that you have to have a gear to get any advantage (Not including VIPs and Gamepasses.) If it had a light ontop. You could have a dark cave. People will be able to see it. If you want it for your game. Make it. I can think of a million ways to make it. Its simple. Before you start saying you joined before me. Go to urban dictionary and get the definition of nub.
Sethalonian
#106533403Tuesday, July 23, 2013 1:17 AM GMT

I fail to see light as a deathly overpowered enhancement... It exposes you as much as it lets you see...
Sethalonian
#106533565Tuesday, July 23, 2013 1:18 AM GMT

And I don't flame like that.
Backfiring
#106535907Tuesday, July 23, 2013 1:36 AM GMT

Hats are not made to give you lights in-game. They'd have to completely re-construct hats, because they aren't made to work like gears. ~kerrets/Lefty13/Backfiring, add 6.5k to my post count.
popularfire
#106536648Tuesday, July 23, 2013 1:41 AM GMT

Hats don't suppose to help in a game, it will probably defeat the purpose.
Sethalonian
#106537061Tuesday, July 23, 2013 1:44 AM GMT

They won't have to be redone like gears -_-... All you do is add a spotlight object inside the hat... That is all you do. They don't have to do anything else. And if necessary, You could just add a local script to get the mouse target if you insisted on having a toggle... It is not as complicated and game breaking as you guys make it out to be... Like I said. Let there be a "Allow Lit Hats" Toggle in the Configure page, if necessary.
Backfiring
#106537499Tuesday, July 23, 2013 1:47 AM GMT

Hats are meshes on your head, not where elements inside studio are added. ~kerrets/Lefty13/Backfiring, add 6.5k to my post count.
Sethalonian
#106537779Tuesday, July 23, 2013 1:49 AM GMT

Hat >> Handle >> PointLight Hat >> Handle >> Mesh or Hat:GetChildren()[1] >> PointLight
Backfiring
#106537811Tuesday, July 23, 2013 1:50 AM GMT

I mean, think. Hats can't force a spotlight to be added into studio like that, it doesn't happen. Besides, to put the spotlight there would also be hard. ~kerrets/Lefty13/Backfiring, add 6.5k to my post count.
Backfiring
#106537935Tuesday, July 23, 2013 1:50 AM GMT

"Hat >> Handle >> PointLight Hat >> Handle >> Mesh or Hat:GetChildren()[1] >> PointLight" I don't think the mesh is separated into parts. ~kerrets/Lefty13/Backfiring, add 6.5k to my post count.
Sethalonian
#106538211Tuesday, July 23, 2013 1:52 AM GMT

Dude... I made a script that automatically adds Dynamic Lighting to all Sparkles Fires Explosions and Forcefields... (e.g. All periastrons make light...) I think a little issue of adding 1 spotlight to a should be a cake walk... http://www.roblox.com/Auto-Dynamic-Lighting-Script-V1-63-item?id=120524394
Backfiring
#106538344Tuesday, July 23, 2013 1:53 AM GMT

That's because you added it through studio. People won't do that. ~kerrets/Lefty13/Backfiring, add 6.5k to my post count.
Backfiring
#106538506Tuesday, July 23, 2013 1:54 AM GMT

Adding it manually, on your own, creating it in studio, is a completely different thing. ~kerrets/Lefty13/Backfiring, add 6.5k to my post count.
Sethalonian
#106538602Tuesday, July 23, 2013 1:55 AM GMT

Ok... There is a Hat Object. It is sort of like a tool because inside there is a handle. The handle is positioned on the head the same way tools are on the arm. Inside the Handle is the mesh, the Handle is a part. Parts can hold SpotLight & PointLight. Hats go inside the character in workspace. Parts can also hold scripts. Local scripts run in characters, so they could add a toggle local script in the part with the light, in the hat, in the character, in workspace.
Backfiring
#106538797Tuesday, July 23, 2013 1:56 AM GMT

Hats don't work like that. ROBLOX doesn't put scripts in the hats. ~kerrets/Lefty13/Backfiring, add 6.5k to my post count.
ChalkSword
#106538807Tuesday, July 23, 2013 1:56 AM GMT

no. just no
Sethalonian
#106538809Tuesday, July 23, 2013 1:56 AM GMT

I am completely lost now... If it can be done through a script, roblox should be able to do it... Hats are basically uploaded as models. They insert the same way... Why can't they just add a spotlight?
joletole
#106539551Tuesday, July 23, 2013 2:02 AM GMT

"I fail to see light as a deathly overpowered enhancement... It exposes you as much as it lets you see..." I loled at this so hard!! :D Made my day!
Sethalonian
#106540860Tuesday, July 23, 2013 2:11 AM GMT

Glad I could make your day :)
TippmanPaintball
#106541409Tuesday, July 23, 2013 2:15 AM GMT

Sorry man, but people who have games that are supposed to be dark and scary will be ruined
Sethalonian
#106541519Tuesday, July 23, 2013 2:16 AM GMT

Not neccissarily... Like I was saying... They have options for types of gear allowed, have options for light allowed...
Sethalonian
#106840180Thursday, July 25, 2013 12:53 AM GMT

I still don't understand why no one thinks it would be cool to have headlamps that actually are headlamps... But whatever, if no one wants this, then I guess I'll just take it upon myself to add it to my Auto DL script.
TecmagDiams
#106841825Thursday, July 25, 2013 1:06 AM GMT

I personally am totally against this ever happening. Lighting is a very core gameplay mechanic for some games. Darkness could be used to make something a challenge, or set the mood. The problem with having a hat with a light is it provides an unfair advantage, and one that the game creator didn't intent to have in-game. Take gear for example, I can disable gear because they provide an advantage, such as light. I can't disable hats in my place.
UncleVladimir
#106842176Thursday, July 25, 2013 1:09 AM GMT

> little nub >> johns cobras I fail to see the logic

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