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CodeOverload
#109009772Friday, August 09, 2013 3:13 AM GMT

--Endurance-- Game Idea --Time Era-- 15th Century --Players start in a city. They may stay there, or go to the country and live in a small farming community. In the city at night, Bandits come out and attempt to steal from you and/or kill you. If you don't like city or country life, you may board a ship that comes into port every 5 minutes, waits for 30 seconds, and then sails to a randomly chosen continent (There are 5) It sails there, slowly lowers a lifeboat, then proceeds back to port. The players now are in a lifeboat with 2 crates of supplies. One has Food, the other has Tools. The lifeboat floats into a lagoon and gets beached. Players now may set up a tent with tools or sleep on the ground. At night, different creatures come out, depending on where you are. You may build houses later once you have better tools. --Extra Notes-- Some islands have natives that are friendly; other islands have hostile natives; some islands, non at all. Storms happen randomly. You may dig in the sand and find treasure chests or clams. Tropical diseases may come if food is rotten/too raw. --Possible Additions-- Random Pirate attacks. Weather Patterns. --Guis-- Health Bar, Thirst Bar, Hunger Bar. Crafting Gui.
FreeToTake
#109032682Friday, August 09, 2013 7:17 AM GMT

I think it's a great idea with a lot of imagination. I love the idea of setting up tents and or building houses! However, the game would probably need an inventory gui rather than a crafting gui. 8 out of 10!
brypenguin2
#109056247Friday, August 09, 2013 2:53 PM GMT

8 - 10 c:
Zeriten
#109062734Friday, August 09, 2013 4:05 PM GMT

9 but i am crunching chips loudly and you are not

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