vlekje513
#113063843Sunday, September 15, 2013 8:05 AM GMT

Just the click and the player becomes the prop. Not clicking a prop. Health and speed also changes then.
nitro357
#113064289Sunday, September 15, 2013 8:22 AM GMT

-Make the Pyros lose health when they use their flamethrower, just like the real prophunt, although players will get frustrated it would be nice to see more strategic gameplay. -Add a hat shop or something like in The Stalker, the present upgrades in the "shop" in Prophunt are a bit lackluster and not that useful. -Utilize the Dynamic Lighting, which I would really love to see actually used correctly. (dark maps anyone)? -Map design, take some inspiration from the TF2 custom maps or just have people playtest them and give feedback before they're added to the actual game. -Add a spectate function.
Volttexx
#113078461Sunday, September 15, 2013 2:26 PM GMT

Make a gamepass that, when possessed, gives you the power to vote for maps. Also, you should add some social gear to the game: like the Goala Cola, Witch's Brew, and such.
Arthtex
#113119968Sunday, September 15, 2013 9:29 PM GMT

ADD SPECTATE
MegaCool12345
#113136018Monday, September 16, 2013 12:00 AM GMT

Prophunters take damage if they destroy something that is not a prop
DJKBarn
#113199740Monday, September 16, 2013 9:51 PM GMT

Can you make it where you cna change to other props ingame?
[rfa#hidefromsearch]
#113207946Monday, September 16, 2013 11:09 PM GMT

[rfa#hidefromsearch]
TargetDummy24
#113229317Tuesday, September 17, 2013 2:15 AM GMT

Can u make the maps randomly generate the items on the map? So it will be harder to find the props, and the time needs 30 sec shortage thx for reading
ChefJustice
#113236976Tuesday, September 17, 2013 3:59 AM GMT

I would honestly love to build you a map. Message me, I can give you some pics of my current project.
monkeyfraz
#113251186Tuesday, September 17, 2013 2:37 PM GMT

Instead of selecting Props (sure many have said this) we select them in-game but, we get a GUI list on the screen somewhere that shows props you can be. Also, for a pyro disadvantage, they can't see the whole map, they get a short fog end.
ChefJustice
#113252505Tuesday, September 17, 2013 3:20 PM GMT

That was my 5,000th post. :)
Nikie889
#113277889Tuesday, September 17, 2013 10:02 PM GMT

(Note: I don't know if any of this has been suggested, I only looked at a few replies.) Spectate button. It would have to be pyros only, since spectating props will give them away. Changing maps every few days. Just moving a few props around so people don't get used to the maps. More upgrades. For props, maybe more health. For pyros, some sort of prop detector or speed bonus. ~Selfish Brat
bogdanus
#113320984Wednesday, September 18, 2013 12:49 PM GMT

make prophunt 2 after the Gmod version!! Other idea's: -When the game starts and the prop's must hide,place the player as human and let him choose which prop from the map to be!!
ewiktor
#113328284Wednesday, September 18, 2013 5:33 PM GMT

yeah! and on E button :)
droppop
#113345335Wednesday, September 18, 2013 9:58 PM GMT

spectate option
Vencorr
#113352875Wednesday, September 18, 2013 11:29 PM GMT

The maps will not have studs. What if you find a hiding place, then click a GUI button that will align you to the Straight position of where you are, so it would be harder to find a prop
llxArceusxll
#113382530Thursday, September 19, 2013 7:24 AM GMT

Here are My suggestions... For Pyros: Like what other people suggested, Pyros will loose health while they're firing their guns. and will regenerate health while they aren't firing it. The larger the upgrade, the higher the damage they take. It's a challenge for them as they should be careful not to spam fire. For Props: The current features in the current Prop Hunt is still good for Prop Hunt 2. But this time.. If You gain 200 Points. You get to pick a prop FROM the map itself not in the feature where you choose. This feature can be done for only 2 times each round resulting 100 points, and You will gonna have to buy another for 200 points for it to be used again. These are My suggestions. Hope You use them.
REM25
#113402778Thursday, September 19, 2013 8:13 PM GMT

Pretty much all my suggestions are taken, but I have 1 more suggestion. Can you make maps really detailed? Like add milk cartons, cans, newspaper, and cups so we have better hiding spots but make it so that when the pyros point their pointers at a prop, it would show our name so it wouldnt be unfair just like the the gmod prop hunt.
ThisIsOurLastStand
#113433284Friday, September 20, 2013 1:36 AM GMT

Why not make it so you dont pick your prop before hand but can go around the map and pick a prop and you can also move around once your that prop, also give the pyros crowbars and call them something else. Make a bigger map and give like 5 minutes to find props. If its a big map people cant memorize things, and the props have a better chance at winning. Thats my idea :p
REM25
#113485974Friday, September 20, 2013 10:41 PM GMT

Also, reduce the glitches. Some props are walking in mid air.
TheDuckOfYork
#113540324Saturday, September 21, 2013 2:20 PM GMT

a penalty for burning non-prop items
dynamicrobloxman2ALT
#113547556Saturday, September 21, 2013 3:38 PM GMT

Ok so I read that this is based off the TF2 prop hunt. So how about the last prop alive gets a shotgun? Also, if you die as a prop you become a pyro and if you die as a pyro you become a spectator.
ProfessorZombie
#113644111Sunday, September 22, 2013 6:59 AM GMT

Please make Garry's mod Prop Hunt. It's awesome. It has guns and when you're a prop u can change objects!
monkeyfraz
#113648054Sunday, September 22, 2013 9:36 AM GMT

@dynamic last prop already gets a gun... I also hate where you can't zoom out as a prop that has more than two parts, with the exception of the noob props on maps with em.
JurrasticBunny
#113656743Sunday, September 22, 2013 1:32 PM GMT

Have a Waldo World! Where all the props are Waldos.