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mothimas2
#1110705Monday, May 26, 2008 5:32 PM GMT

I am working on some AIs for a few months now. My AI will just walk around carrying a sword doing nothing unless you get 30 studs close to him. If you do, he will attack. He will Actually Slash and (try) to lunge at you. the lunge is still glitched, but i plan to fix it soon. If my AI dies, he will respawn 10 seconds later. To see My AI, go ot my REAL lab. note: ther are a lot of AIs running around there, so it may be hard to actually see one doing nothing but walk around.
CobraStrike4
#1111007Monday, May 26, 2008 5:50 PM GMT

that sounds cool
BlooWolf
#1111162Monday, May 26, 2008 5:57 PM GMT

That sounds better than my Villager's AI! My villager's AI is only the beggining, he just walks around doing nothing. I can basically see all of it and how to create it and everything, except for the lunging. That would be splendid if you found out how to do that! :D
Audio_Boost
#1111667Monday, May 26, 2008 6:26 PM GMT

Mine will actually talk to you. But he only responds to certain words, I'm trying to figure out how to make it so that he will have a full-fledged conversation with you.
CobraStrike4
#1111722Monday, May 26, 2008 6:29 PM GMT

im going to it
mothimas2
#1111770Monday, May 26, 2008 6:31 PM GMT

update: My AIs were sking people so i had to put it to 20 studs. my place has no spawn point. Making a small pet zone soon.
Weaselman50
#1111777Monday, May 26, 2008 6:31 PM GMT

My AI enabled robot planes do basically the same. They fly around doing nothing, then if someone is near them they chase after you and eventually shoot at you.
mothimas2
#1112089Monday, May 26, 2008 6:55 PM GMT

Even though the creation gallery is the most un-read forum on the website, people sure do read about AIs 0_o
mothimas2
#1121887Tuesday, May 27, 2008 12:03 PM GMT

update: there is only one AI pet running around the place for now, but do NOT get close to it. It bites!
mothimas2
#1123498Tuesday, May 27, 2008 5:20 PM GMT

no updates on my AI will hapen during the week :(
mothimas2
#1123499Tuesday, May 27, 2008 5:20 PM GMT

*weekday
mothimas2
#1127962Wednesday, May 28, 2008 12:12 AM GMT

update: i decided to have a little fun with the AI. Two of them are headless. The thing about the headless AI is that they have more heath and regenerate more health than regular AI. I just made them that way. Hopefully, i will teach them to go after battle armor soon.
DOOMKING
#1128751Wednesday, May 28, 2008 12:46 AM GMT

Cool idea too bad i can't figure out how to make them or else i'd make a invade the castle map and have the AI as guards..
CobraStrike4
#1130028Wednesday, May 28, 2008 2:34 AM GMT

I went... u werent there
falleneagle
#1131424Wednesday, May 28, 2008 6:53 AM GMT

scriptishish is way better than these AI's
Gaomon94
Top 50 Poster
#1131450Wednesday, May 28, 2008 7:01 AM GMT

Cool. Walyn had some that walked in a programmed path that were cool.
mothimas2
#1131966Wednesday, May 28, 2008 2:28 PM GMT

you see, i can't play games on the computer during the week. And now since the update happen, i will not be able to edit my AIs for a few days to prevent glitches from happening to me.
mothimas2
#1132162Wednesday, May 28, 2008 2:57 PM GMT

Any suggestions for my AIs would be nice. Just post them on the comments under my REAL lab.
mothimas2
#1142176Thursday, May 29, 2008 11:00 AM GMT

bumporz
mothimas2
#1144546Thursday, May 29, 2008 5:43 PM GMT

update: AIs can use battle armor now and regen a little heath each sencond, just like what we do. Still working on AIs to go after battle armor
ScatmanLuigi64
#1145587Thursday, May 29, 2008 7:40 PM GMT

lol funny
mothimas2
#1155572Friday, May 30, 2008 4:53 PM GMT

yay! weekend! now i can work on them!
Zuka
#1156057Friday, May 30, 2008 6:05 PM GMT

Umm, I'm sorry, but this isn't "intelligence". Artificial Stupidity?
falleneagle
#1156073Friday, May 30, 2008 6:07 PM GMT

what a jerk, if you dont have anything nice to sy please do not post.
mothimas2
#1156303Friday, May 30, 2008 6:36 PM GMT

lol at zuka! XD that made me laugh

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