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jus825tin
#118503Wednesday, August 22, 2007 1:05 PM GMT

help plz
jimmy347
#118516Wednesday, August 22, 2007 1:12 PM GMT

What?
unrealsoftwarediego
#118571Wednesday, August 22, 2007 2:34 PM GMT

Put the regenscript into the workspace. Do not put it into a model or group it.
CasualGirl
#118965Wednesday, August 22, 2007 6:28 PM GMT

You 1: Either just make it yourslelf or copy and paste it from wiki, 2, go to insert, object, script, then 3: Open up the script then paste it. Then change my Model name to the name of you model. Then 4: Exit and save. See, its almost as if your putting the model into the script, not the script into the model. If the script were going into the model, youd highlight the the model. But no, you just keep the regen loose in workspace.
jus825tin
#125937Monday, August 27, 2007 1:58 PM GMT

i do that but it still dosn't work
chess123mate
#126121Monday, August 27, 2007 4:57 PM GMT

Make sure you followed all the instructions exactly, and if it still isn't working perhaps post what you've got.
destroyer693
#2012569Sunday, July 27, 2008 4:11 AM GMT

--------------------------------------- type = "Gold" --Put the name of the currency here! eg. Money, or Cash -------------------------------------- bin = script.Parent donate = 0 h = Instance.new("Hint") function onButton1Down(mouse) print("Fired") local hit = mouse.Target if hit == nil then return end if hit.Parent:findFirstChild("Humanoid") ~= nil then local n = hit.Parent.Name local player = game.Players:findFirstChild(n) if player == nil then return end local cash = player.leaderstats:findFirstChild(type) local lplayer = game.Players.LocalPlayer local lcash = lplayer.leaderstats:findFirstChild(type) if lcash.Value >= donate then lcash.Value = lcash.Value - donate cash.Value = cash.Value + donate end end end function onDeselected(mouse) h:remove() end function onKeyDown(key) if key ~= nil then key = key:lower() if key == "h" then donate = 10 h.Text = "Donating 10 " .. type end if key == "j" then donate = 100 h.Text = "Donating 100 " .. type end if key == "k" then donate = 1000 h.Text = "Donating 1,000 " .. type end if key == "l" then donate = 10000 h.Text = "Donating 10,000 " .. type end end end function onSelected(mouse) mess = game.Players.LocalPlayer:findFirstChild("Message") if mess ~= nil and mess.className == "Hint" then mess:remove() end print("Give Tool Selected") mouse.Icon = "rbxasset://textures\\GunCursor.png" h.Parent = game.Players.LocalPlayer h.Text = "Donation Tool, press H to donate 10, J to donate 100, K to donate 1,000 and L to donate 10,000, Click a player to donate!" --type anything you wish to have the tool read mouse.Button1Down:connect(function() onButton1Down(mouse) end) mouse.KeyDown:connect(onKeyDown) end bin.Selected:connect(onSelected) bin.Deselected:connect(onDeselected)
destroyer693
#2012576Sunday, July 27, 2008 4:11 AM GMT

no dude put the regen script in the model they dont know what to do

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