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sncplay42
#121769755Tuesday, December 31, 2013 12:53 PM GMT

--- a/api.txt +++ b/api.txt @@ -1624,0 +1625 @@ Class Sound : Instance + Property bool Sound.IsLoaded [readonly] @@ -1630,0 +1632,2 @@ Class Sound : Instance + Property int Sound.TimeLength [readonly] + Property int Sound.TimePosition @@ -1638,0 +1642 @@ Class Sound : Instance + Event Sound.SoundLoaded(string soundid)
lateregistration
#121769776Tuesday, December 31, 2013 12:53 PM GMT

lol snc where do you find these XD
sncplay42
#121769856Tuesday, December 31, 2013 12:55 PM GMT

I have a script check every setup site for new versions hourly, download all of them and extract the API dumps from each.
digpoe
#121805963Tuesday, December 31, 2013 7:49 PM GMT

Yay. They're working on better sounds.
Oysi
#121815944Tuesday, December 31, 2013 9:19 PM GMT

Oh, holy god snc, where have you been all this time? Have you been lurking, mister? I know you dropped in, a little while ago, but then you quickly vanished again. Oh, and the sound stuff. That would come in handy, although I don't quite understand the properties. TimeLength and TimePosition are both integers, so I assume they are in milliseconds, but roblox does nothing in milliseconds. Although, I do like that TimePosition is not readonly. =D Btw, it would be cool if you could make like a website where this is stored. Or even just post it here. Seeing as the devs don't like giving us any heads up for anything. They even release features that have been highly requested for years, and they don't even announce it.
awsumpwner27
#121816742Tuesday, December 31, 2013 9:27 PM GMT

"I have a script check every setup site for new versions hourly, download all of them and extract the API dumps from each." Sounds costly.
Sharksie
#121817566Tuesday, December 31, 2013 9:35 PM GMT

Now all we need is :StartAtTime(number seconds) and :SpecificTimeReached(number seconds) {RBXScriptConnection}
HaxHelper
#121828399Tuesday, December 31, 2013 11:13 PM GMT

presumably "TimePosition" is similar to a seek bar on a media player, and since it's not read-only, a method like ":StartAtTime()" is unnecessary
sncplay42
#121834207Tuesday, December 31, 2013 11:57 PM GMT

>where have you been all this time? >Have you been lurking, mister? > >I know you dropped in, a little while ago, but then you quickly vanished again. I did disappear for ages, then a little while ago I returned to what for me is pretty much the usual levels of activity. >Btw, it would be cool if you could make like a website where this is stored. Or even just post it here. Seeing as the devs don't like giving us any heads up for anything. They even release features that have been highly requested for years, and they don't even announce it. Check github, username is obvious
sncplay42
#121834301Tuesday, December 31, 2013 11:57 PM GMT

Of course my usual level of activity is barely above lurking anyway.
xSIXxStorage
#121839318Wednesday, January 01, 2014 12:35 AM GMT

>SOUND GLITCH STILL EXISTS AND IS A MASSIVE ANNOYANCE >"HEY GUYS, LET'S ADD MORE PROPERTIES TO THE SOUND OBJECT"
Oysi
#121840329Wednesday, January 01, 2014 12:43 AM GMT

^ Yes, because while doing this they totally aren't looking into the bugs. @snc oh cool :D
VisualCSharp
#121841319Wednesday, January 01, 2014 12:51 AM GMT

> I have a script check every setup site for new versions hourly, download all of them and extract the API dumps from each. Me wants.
sncplay42
#122533388Tuesday, January 07, 2014 12:22 PM GMT

Bump of updateness + Event Sound.SoundEnded(string soundid)
celestala
#122534231Tuesday, January 07, 2014 12:59 PM GMT

>SoundEnded Me gusta
Sharksie
#122591460Wednesday, January 08, 2014 2:33 AM GMT

>SoundEnded returns String soundId and not Bool forcedEnd. devs wat r u doin

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