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theman11234
#122198251Saturday, January 04, 2014 3:59 AM GMT

Can someone please help me with the building of a model, I don't need you to build it, just show me how to build it.
HuskiesPancake
#122204578Saturday, January 04, 2014 4:57 AM GMT

love to
theman11234
#122205242Saturday, January 04, 2014 5:04 AM GMT

Great, I've already tried to build a door. It looked fine, but I forgot to weld some pieces... and I don't want to build it again. Is there an easy way to weld everything?
HuskiesPancake
#122205628Saturday, January 04, 2014 5:08 AM GMT

Do You Mean Weld Bye anchoring Parts Sorry I Don't use Weilding
theman11234
#122206303Saturday, January 04, 2014 5:16 AM GMT

Its fine, I'll try my best on the house. :)
HuskiesPancake
#122206572Saturday, January 04, 2014 5:19 AM GMT

Wow I Dint help You I forgot to wield for 5 min I fell like a noob am sorry promise will do better next request ps good luck on the house
wardjedii
#122206808Saturday, January 04, 2014 5:21 AM GMT

It's a simple 3 bricks I'm willing to make for you. If you want it. :)
theman11234
#122207365Saturday, January 04, 2014 5:27 AM GMT

All I need help with now is, how can I get a clear color?
HuskiesPancake
#122208163Saturday, January 04, 2014 5:36 AM GMT

add medium blue and add this: TimeToRegen = 10 ShotsTakenToBreakGlass = 2 WaitToShoot = 0 GlassRegen = script.Parent.GlassRegen.Value function onTouched(hit) if WaitToShoot == 0 then WaitToShoot = 1 if hit.Name ~= "Paintball" then elseif hit.Name == "Paintball" and GlassRegen ~= ShotsTakenToBreakGlass then GlassRegen = GlassRegen + 1 for i = 1, 6 do Glass = Instance.new("Part") Glass.Position = hit.Position Glass.formFactor = ("Plate") Glass.Size = Vector3.new(1,0.2,1) Glass.Velocity = Vector3.new(math.random(-.7,.7),math.random(-.7,.7),math.random(-.7,.7)) Glass.BrickColor = script.Parent.BrickColor Glass.BottomSurface = ("Smooth") Glass.TopSurface = ("Smooth") Glass.Name = "Glass" Glass.Transparency = script.Parent.Transparency Glass.Reflectance = script.Parent.Reflectance script.Parent.Parent.GlassRemoval:clone().Parent = Glass Glass.Parent = game.Workspace Glass.GlassRemoval.Disabled = false end if GlassRegen == ShotsTakenToBreakGlass then script.Parent.Transparency = 1 script.Parent.CanCollide = false wait(TimeToRegen) script.Parent.Transparency = 0.2 script.Parent.CanCollide = true GlassRegen = 0 end end wait() WaitToShoot = 0 end end script.Parent.Touched:connect(onTouched)
theman11234
#122257140Saturday, January 04, 2014 7:35 PM GMT

Thanks for all the help, I can make something for all of you, If you want.
HuskiesPancake
#122268531Saturday, January 04, 2014 9:39 PM GMT

Nah Im Just Here To Help The Best You Could Do Is Send ME A Friend Request But you don't have to :)
theman11234
#122304359Sunday, January 05, 2014 3:13 AM GMT

Alright, but one more thing, how can I make something for someone to click on, and it'll open or move
HuskiesPancake
#122319197Sunday, January 05, 2014 5:38 AM GMT

Go To Basic Objets Add Click Detector and Inside That Put A Script Witch Does What You Whant To Happen

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