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OmniscientVoid
#122232343Saturday, January 04, 2014 2:17 PM GMT

local Count = 0 function Scan(Obj) if Obj.Name == 'Fire' then pcall(function() Obj.Spread.Disabled = true end) Obj:Destroy() Count = Count + 1 end for i,v in pairs(Obj:GetChildren()) do Scan(v) end end StartTime = tick() Scan(Game.Workspace) Scan(Game.StarterGui) Scan(Game.ServerStorage) print("Anti Fire Virus found "..Count.." virusses in "..math.floor(tick() - StartTime)..' seconds')
littleAU999
#122232666Saturday, January 04, 2014 2:21 PM GMT

ok and?
awsumpwner27
#122233594Saturday, January 04, 2014 3:10 PM GMT

That's only for one virus, and I'm pretty sure these malicious scripts are automatically deleted.
MettaurSp
#122235990Saturday, January 04, 2014 3:43 PM GMT

While doing some testing on one of my troll accounts in studio with free models being the subject, I did come across some remaining, working fire viruses, Surprised dahell out of me since I thought they were filtered out. Someone must have changed the script around enough to make it unrecognizable by the filter. Nonetheless, they were easy to remove lol.
awsumpwner27
#122238271Saturday, January 04, 2014 4:17 PM GMT

I expect this, but there are probably more complex heuristics at work: Recognized: --bad script >:o Unrecognized: --baad script >:o
ArbiterOfDeath
#122245025Saturday, January 04, 2014 5:39 PM GMT

I almost think it would be funny to make a script that uses basic encryption and decryption along with loadstring to get past the filter, just to see some nubs pwned again. Will I ever do it? Probably not sense I just told everyone. Oh well.
Zeriten
#122252519Saturday, January 04, 2014 6:51 PM GMT

i remember when the infected script was still around and in like 2009 i was a free modeling nub. i put bunnies in my place and my brother laughed at them because they were all called infected and he thought they were zombie bunnies. the inner machinations of my mind are an enigma
RottenWraith
#122253980Saturday, January 04, 2014 7:04 PM GMT

I remember a long time ago I put a chainsaw in my game that turned everyones name to the F word and I thought it was the funniest thing ever.
Zeriten
#122261799Saturday, January 04, 2014 8:23 PM GMT

i wish the viruses i got were funny like that. I had another one which took the "mmm tacos" sound and made it like 2x louder every time it played i think it was from a bicycle i inserted the inner machinations of my mind are an enigma
cntkillme
#122262100Saturday, January 04, 2014 8:27 PM GMT

Am I the only one who never experienced these viruses? I used to use free models a lot in the past as well, but I never seen what a lot of people say they have. Random welds/joints named INFECTED, random fire, spread script, or anything actually.
Zeriten
#122262963Saturday, January 04, 2014 8:36 PM GMT

maybe it depends on what you use. many free models containing a set of free models or something have viruses. I inserted a morph one time that had OH SNAP YOU GOT INFECTED XD XD XD welds in it. even today when i rarely insert a free model there'll be a fire thing within that has the 'Spread' script inside with no text (because it was filtered?) the inner machinations of my mind are an enigma
cntkillme
#122263109Saturday, January 04, 2014 8:38 PM GMT

Well that's weird, I used to have a model I made a while back that spreads fire, that actually has a a script inside called Spread
Zeriten
#122263513Saturday, January 04, 2014 8:42 PM GMT

neat. did it get pass the filter? lol. the inner machinations of my mind are an enigma
morash
#122267404Saturday, January 04, 2014 9:27 PM GMT

Want to know how to not get a virus in the first place? Don't use free models, find a trustworthy source, or use edit to prevent spread.
cntkillme
#122267415Saturday, January 04, 2014 9:27 PM GMT

I believe so, why wouldn't it?
devTree
#122269414Saturday, January 04, 2014 9:47 PM GMT

I had a virus in this zombie game I made but nobody found a solution for it :(

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