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VanillaLight
#123063756Monday, January 13, 2014 9:20 PM GMT

Hey guys! Just dropping down a quick idea to deal with this exploiter situation and an idea to take care of it. My idea is to have a webserver running and keeping track in a database of exploiters and actions they may do, triggered by a roblox server "client" anti-exploit. Those "clients" keep track of triggers exploiters may manage to do, and the script will send a report to the webserver before it can be shut down. One possible flaw is that any player can send a report to the webserver and that username can be banned from all other servers. Besides that I think it is a great project and will be outstanding on a community of getting everybody together. I'm out, -V
buddy249950
#123064313Monday, January 13, 2014 9:26 PM GMT

If any user can report anyone, then it's perfectly useless. If someone is mad at another user and decides to report them for no reason, the person who got reported would be banned from many games. I think you need to think more about the reporting part of this project and then it will sound more promising.
Prehistoricman
#123064454Monday, January 13, 2014 9:28 PM GMT

So basically what loleris is doing.
VanillaLight
#123064568Monday, January 13, 2014 9:30 PM GMT

Eh, I'm thinking about a signup on the website with a private key only one server can use, or perhaps I could obfuscate the code.
dogwarrior24
#123109815Tuesday, January 14, 2014 7:25 AM GMT

Well, its not perfect, but i know a somewhat effective way. Make a script that kicks anyone that's Account age is under 20 days, ban the exploiter. If the exploiter creates a new account, they will not be able to join for 20 days, though it may not completely stop them, it will slow them down quite a lot.
lampwnage121
#123110122Tuesday, January 14, 2014 7:39 AM GMT

Make a script that kicks anyone that's Account age is under 20 days Except, Users like me, Who happen to know how to obtain veteran accounts can easily bypass that.
appropriations
#123111634Tuesday, January 14, 2014 9:30 AM GMT

@lampwnage121 ogm how Keyboard not found. Press F1 to continue.
Notunknown99
#123120832Tuesday, January 14, 2014 4:36 PM GMT

Can somebody PLEASE explain to me how these exploits work so that I can plan against them. Do they require a currently-existent LocalScript to exploit? Does it have to be a SPECIFIC LocalScript? If there are no LocalScripts in a game, can they exploit? If a LocalScripts parent is nil, can it be used to exploit? Tell me please! :(
EchoReaper
#123129691Tuesday, January 14, 2014 8:20 PM GMT

@Bass: Create alts and wait x days. I have accumulated near 50 alts since 2008.
PiggyJingles
#123144675Tuesday, January 14, 2014 11:14 PM GMT

What I would give for the ability to IP ban someone.
CitreIthkarr
#123144822Tuesday, January 14, 2014 11:15 PM GMT

I have several alts with hard to differentiate names ex: IIlIllIlllIlIl All different combos of that
EchoReaper
#123144840Tuesday, January 14, 2014 11:15 PM GMT

@Piggy: Proxies
PiggyJingles
#123144995Tuesday, January 14, 2014 11:17 PM GMT

@Echo I understand that, but it would still get rid of plenty of those script kiddies who don't understand shiz.
EchoReaper
#123145139Tuesday, January 14, 2014 11:18 PM GMT

@Piggy: *One person who knows what they're doing posts a YT video on how to bypass IP banning* *All of those script kiddies instantly find out how to bypass IP banning*
MettaurSp
#123145184Tuesday, January 14, 2014 11:19 PM GMT

Saw on another thread a few days ago a link to this wiki page that can be used for something like an IP ban possibly: http://wiki.roblox.com/index.php/Ticket
B_rcode
#123145449Tuesday, January 14, 2014 11:21 PM GMT

From Shedletsky in the dev forum... "Adam says the client release with all the exploit patches is going out tomorrow." "There's a more permanent solution that Sorcus is working on. I'm equally tired of having my games turned to digital crap." WE HAVE HOPE!
EchoReaper
#123145734Tuesday, January 14, 2014 11:24 PM GMT

"I'm equally tired of having my games turned to digital crap" He made me smile.
TheNickmaster21
#123147145Tuesday, January 14, 2014 11:38 PM GMT

There has always been an exploiter situation. Unless Roblox does some massive overhaul of there systems to fix it, there will be no 'easy' way to fix it.
[rfa#hidefromsearch]
#123147330Tuesday, January 14, 2014 11:40 PM GMT

[rfa#hidefromsearch]
TheNickmaster21
#123147421Tuesday, January 14, 2014 11:41 PM GMT

^ Exactly
bohdan77
#123156181Wednesday, January 15, 2014 1:16 AM GMT

MettaurSp The Ticket approach won't be able to work, I think. The information is different every time.
MettaurSp
#123158108Wednesday, January 15, 2014 1:37 AM GMT

Okay. If you have tested it yourself, mind posting the different results (assuming you happened to have recorded them that is)?
lampwnage121
#123163995Wednesday, January 15, 2014 2:39 AM GMT

"@Bass: Create alts and wait x days. I have accumulated near 50 alts since 2008." Nop, These are alts that people "gave" me. I have only created three alts.
bohdan77
#123167149Wednesday, January 15, 2014 3:11 AM GMT

In Play Server it doesn't work. In a game-server, it prints a large encrypted string, that changes after every run. Too lazy to get exact results.
MettaurSp
#123170045Wednesday, January 15, 2014 3:50 AM GMT

Does the stuff after the semicolon change? I know there is a date and time seeing the wiki page, and the client stuff is after the semicolon which can be easily parsed with string.match.

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