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FlaminBlade
#123447019Saturday, January 18, 2014 11:05 PM GMT

Before posting, READ THIS! Game: www.roblox.com/--place?id=31243970 Hey everyone! A big thanks to all who posted suggestions on the old forum (www.roblox.com/Forum/ShowPost.aspx?PostID=122795097) I read through each of your comments at least twice. We appreciate the feedback you have given us and will work continually to improve the game. IMPORTANT: Please, before you post a suggestion, read through these lists. We do not want you to post any suggestions that are already on these lists. That way we will be able to give attention to the ideas that we are not already aware of. Thank you! FUTURE UPDATES. These ideas will be added to the game in the future. Retool Buildings Animals In-Game Recipe Book In-Game Tutorial Tribes Menu Backpack Fishing Firepit Armor Bow and Crossbow Spear Throwing Javelin Galleon Dropping tools/Trading Oven A Map Weather Dyes Anvil CONSIDERING. These ideas may be added later. Server Clean Script Cannons Musket/Flintlock Flowers Clothes Weight Natural Disasters Personal Chat Juice Shields NOT CONSIDERING. These ideas will not be added anytime in the foreseeable future. Saving tools and inventory (Data Persistence) Inventory Stacking /save and /load commands for storing tools or items Fire-Proofing Sleeping Beds Storage Chests Visible Waterlife Non-PVP Kick Script Chocolate/Cocoa Horses Inventory Search Farm animals Bacon Body temperature Energy/Stamina Harvest tool Motorized Vehicles Planes Seasons of the year Personal territory Different types of wood Power/Electricity Crafting Table FUTURE FIXES/CHANGES. These updates will be added to the game in the future. Names will not be seen through objects You die slowly from hunger or thirst instead of instantly Low stats slow your walkspeed Igniting Bombs Objects regenerating inside of burning objects Objects replacing the object you are currently acquiring Anti-Seating Anti-Drag-burning Stats freeze at 100 after death Day/Night breaks Better Anti-Exploit Thanks for looking at the items! Now that you know of the ideas we are already aware of, you may proceed to post your ideas. Just please do not post any suggestions that are already on these lists. Thank you. Your continued feedback is appreciated!
demonkiller57
#123448296Saturday, January 18, 2014 11:20 PM GMT

ehem, first. maybe, with the animals, a skinning system?
Arlikas
#123449130Saturday, January 18, 2014 11:31 PM GMT

To tag along with animals, possibly random horse spawns with craftable saddles?
Arlikas
#123449624Saturday, January 18, 2014 11:36 PM GMT

Sorry for the double post, but a compass would be a nice addition as well!
Arlikas
#123450088Saturday, January 18, 2014 11:42 PM GMT

Triple post, i'm a terrible person. Honestly, I think a complete and total crafting guide will take some of the fun and "discover-for-yourself" aspect of the game. Maybe a simple, less in depth crafting guide for the more beginning, easy to make items of the game would be a more suitable guide, if any.
Hexorium
#123450922Saturday, January 18, 2014 11:52 PM GMT

Maybe animal fur to craft stuff like blankets or slippers? lol.
tonsofyumyums
#123453193Sunday, January 19, 2014 12:17 AM GMT

Pets like wolves and dogs to fight with you and find food.
kyon23456
#123454447Sunday, January 19, 2014 12:30 AM GMT

Um make a menu that lets you view how to do things :D also after making all those updates id make an ad.
vilguy100
#123458076Sunday, January 19, 2014 1:10 AM GMT

Perhaps you could add hemp. Some islands do not contain cotton and are sometimes heavily guarded. Crafting hemp could, I don't know, be used to craft a primitive sail. These sails could create smaller boats. Also, consider adding a new torch type. Something better than cotton!
ssd21345
#123459070Sunday, January 19, 2014 1:21 AM GMT

to above there have oil and cloth torch.They both have burning bar(oil torch is not available yet because olive press in not available yet due to olive is not available yet.)
ssd21345
#123459600Sunday, January 19, 2014 1:28 AM GMT

Will there have gate,oven and furance?
SkilledSniper1
#123460980Sunday, January 19, 2014 1:44 AM GMT

How about you make Thirst drain out faster? It takes 1 week for a person to die of thirst, yet it takes a month for a person to die of hunger.
KeiSofa
#123461362Sunday, January 19, 2014 1:49 AM GMT

You know what, I don't even care what you add. You guys are working hard on this game. Good for you. Your amazing at Scripting Sha, Good work on building it Flam. Good work guys. Just the normal place is enough for me to know you deserve 110% Rating on this. One of your loyal fans, -Kat ;3
LordDragonshadows
#123462272Sunday, January 19, 2014 1:59 AM GMT

Make a working gate? It's annoying when people just walk through the gate, and you can't do anything about it.
lazygamer1210
#123462761Sunday, January 19, 2014 2:05 AM GMT

Maybe a compass to find players?
DarkShadow173
#123465270Sunday, January 19, 2014 2:34 AM GMT

I think it would be nice to have a day count for the amount of days you live, whether it's only you can see it or make it open to everyone, the choice would be yours.
Kannivalismos
#123466620Sunday, January 19, 2014 2:48 AM GMT

Something I'd really like to see in the game is fires doing damage to players. Standing on fire should hurt, I mean really. Also, a temperature system would be cool to see.
Iantheturtle
#123467186Sunday, January 19, 2014 2:53 AM GMT

I think maybe a backpack.
Potlon
#123468515Sunday, January 19, 2014 3:07 AM GMT

Once again, a anti speed hack script. How it works: If the game notices your speed going over 16 you get kicked or something.
Kannivalismos
#123468596Sunday, January 19, 2014 3:08 AM GMT

Want an anti speed hack, but it's unfair. What if you step on an item that flings you? Your speed is over 16 if that happens. Getting kicked or banned for that would be quite unfair.
ILPie56
#123469458Sunday, January 19, 2014 3:18 AM GMT

Suggestions: Compost. (I already suggested/explained in the previous thread but I didn't see it in this list.) Oxygen/Air Meter. Reason: Vitality is life/strength, this should be drained for performing certain activities (like mining/farming/swimming) not just because you're in deep water. I would suggest changing the vitality to oxygen if all the vitality meter is going to do is measure your how close you're going to drown. (The visible waterlife makes it sound like being able to see life (fish) in the ocean, so I'm not sure if you meant the oxygen meter.) Masks/Banners. Reason: Since there's going to be a tribe system, why not allow us to make our own masks/banner for each tribe (or allow us to make special clothing or a banner with the dye). Oddball suggestions: Volcano Island. (I already suggested/explained in the previous thread, again, no note of it in this list.) Magic. Reason: This would be an interesting twist to survival games and it would deviate from a typical survival scenario (which relies on technology). (I don't expect this to be considered, but I would applaud you guys for making the game more interesting if you did, plus there's already mithril, so that's a reason to follow a more magic influenced route.) Questions/Comments (I'm going to try and avoid talking/asking about the "consider" list, but when you've finished considering them, could you put in them in a separate accept/decline list in a post here or in the next thread; I have a few questions about some of them or some suggestions): What do you mean by personal territory? I kind of find it funny how dyes are going to be added but clothes are on the hm list. Sort of sad to see the chest idea go, but I guess that's fine. I'm iffy about the bed (and sleeping) though, I mean it is a survival game right? Oh well, it's still a game I guess. (No chocolate or bacon?! Blasphemy!) That's all I got for now, until some of the newer stuff comes in (which will brain spark some other ideas based off of the new stuff), I can't really suggest any changes about the current things. As for new things, if you guys decide to consider the magic thing, there would be a lot of new suggestions. You guys kinda stopped a bunch of potential suggestions with the decision to not consider some modern technology. Anyway, thanks for considering our ideas and working on the game, good work!
ILPie56
#123470709Sunday, January 19, 2014 3:31 AM GMT

I also agree with the compass idea, since you are going to include a map in the game, I also strongly agree about fearlessblacksword's idea about the gate, why not include a drawbridge recipe which requires a few wood segments and some iron/steel to make chains. Also, can there be a stone gate/drawbridge? I don't see why I can make a wood one but not a stone one. Same goes for some of the other structures (like the lumber mill for example). Since the difference is just durability, there shouldn't be a change in time for getting the final product (except for the lumber mill, don't you need metal to make the saws?). If we need special tools (like a hammer/chisel), then that's fine. Short version: Compass Drawbridge Stone versions of some structures (gate/door being one of the more important ones) Add metal to the lumber mill recipe
matthew292000
#123479615Sunday, January 19, 2014 5:13 AM GMT

Sprinting!
uberboom
#123482403Sunday, January 19, 2014 5:58 AM GMT

Compost, this would allow for farming on ships, it would only allow crops that don't also grow trees, this would help make the galleon more fun, even the frigate is large enough to support a berry bush or two. Being self-sufficient on the sea is a very fun idea to play with and I suggest toying around with it. It's not a game breaking thing, those who have the ability to make a frigate and the soon to be galleon will already have done a fair bit on the game, giving them compost would let them continue the fun trying to survive not on land but on water, this can also allow for future expansion. (farther out barren islands with high value material)These new far of islands could also be a nice haven for the veterans, they sail away to these large islands away from the more... noobish players. Only the dedicated would reach the area where there could be more sophisticated civilizations. (this is where my coin press and gold ore ideas also come in) That's all I have for now.
recounted
#123484632Sunday, January 19, 2014 6:31 AM GMT

Weather Seems legit right? wrong in this weather system their can be carnage (or damage you may call it) which will tear up anything in the game server causing water to go up and what tornadoes will do or hurricanes.

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