VaktusJoin Date: 2008-07-30 Post Count: 1597 |
@Tober:
I don't recall updating a base being dishonourable. And before you say "Updating the base wasn't dishonourable, it was updating it to make it easier for you everytime we won", I wrote a brief explanation for why we ended up making so many updates throughout the war here:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=123159338&PageIndex=4
Even then, I don't believe the definition of 'curbstomp' is "Cause an opponent to make changes to his/her possessions". It is quite clear at this point in time that Vaktovia is much, much better than it was at the start of the war or this time last year. Whereas TGI has... well, look I don't want to sound like I'm being an obnoxious git by basically throwing insults at you. But I'm sure you can see TGI is in a bad way compared to this time last year. I'm leaving it at that.
~ The Master of Masters, the Deliverer of Darkness, the Shogun of Sorrow ~ |
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soardloJoin Date: 2008-04-24 Post Count: 19593 |
And this, is why VAK wins. |
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InductiveJoin Date: 2012-05-28 Post Count: 6480 |
Vaktus, it's widely known that every time TGI won consistantly there were updates to the base. Defend them as you might, everyone is aware of how self-serving they are. |
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@Soar
Nobody won the war from what I see.
Just 2 sides debating/arguing who curbstomped the other clan. |
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InductiveJoin Date: 2012-05-28 Post Count: 6480 |
Ziller, it's an endurance war, nobody can EVER win. |
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ToberDamJoin Date: 2008-10-08 Post Count: 11054 |
@Vaktus: Sure, Vaktovia isn't that inactive anymore, and sure TGI's reputation and internal affairs isn't as good as it was at this time last year, but you know what? Still winning raids easily, other groups that raid us have yet to succeed. Today was the first time VAK beat us against decent numbers, so honestly? We still got it. We've still had it. We most definitely plan on having it later.
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@Inductive
Let me rephrase that then.
Both sides lost. |
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soardloJoin Date: 2008-04-24 Post Count: 19593 |
Didn't mean wins the war, I probably should have clarified that. I meant wins in general. They are mostly civil except for the odd one out, unlike most people. |
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InductiveJoin Date: 2012-05-28 Post Count: 6480 |
At the rate that TGI is improving it'll be considerably better than it ever was by the Spring, in all fields save perhaps maturity. |
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vaktus finally post something |
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VAK and TGI are both too smart of clans, stop hating each other and just ally already, for goodness sake. |
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SyIasJoin Date: 2008-08-06 Post Count: 67647 |
You asked for changes to the base, and did not raid because we didn't make them. We finally made them, then you complain. |
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ToberDamJoin Date: 2008-10-08 Post Count: 11054 |
@Basket: We requested a balanced SMO. Do you see a balanced SMO? |
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@Tober.
What the hell did you just say...
'Balanced'
You just lost my respect.
A fort is mean't to be challenging to raid, not balanced.
If you wan't balanced, play an RCL match. |
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InductiveJoin Date: 2012-05-28 Post Count: 6480 |
I do not see a balanced SMO. |
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I most definitely see a balanced Swampy Moon Outpost. In SH1 raiders can get spawn killed. Not in SMO, you have 2 spawns, 2 entrances in, and halls are bigger for you, and we put in another entrance to the flag room for you.
-[Proud soldier of the Vaktovian Military since 2011]- |
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InductiveJoin Date: 2012-05-28 Post Count: 6480 |
Ziller, there's a huge, huge difference between "challenge" and "SMO" Challenge is like running up a hill, SMO is like running up a building. |
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ToberDamJoin Date: 2008-10-08 Post Count: 11054 |
@Ziller: You misunderstand.
There's a different between fair and balanced.
Fair is RCL. There is no advantages
Balanced, is when there are COUNTERABLE advantages. |
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@Tober
You say your group is good.
And if that is so, you should be taking on the challenge and raid SMO.
Not complaining about it. |
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@Ziller, they moved on. I can't stop them... |
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SyIasJoin Date: 2008-08-06 Post Count: 67647 |
Let's make two things obvious here
One. You complain how Swampy Moon is a difficult base to raid (it's not, more on this later). Meanwhile, look at your base. Spawn ####### #### seem fond of this, be it at swampy moon or your base). Over powered cannon, that you ironically put specifically not allowed in the war terms.
Two. We have Swampy Moon practice raids at least every other day usually. ####### win about ### of the time. The base is not the problem here.
I'll leave it at that |
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InductiveJoin Date: 2012-05-28 Post Count: 6480 |
We updated to that base after the war was over, and a Vaktovian saying "SMO isn't unfair" is like a North Korean saying "We have a great Dear Leader". |
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TreeecowJoin Date: 2011-06-10 Post Count: 5161 |
"and we put in another entrance to the flag room for you"
Why the hell would we even want that? The balcony just added another way for VAK to FLANK us. Before the balcony was added, all we had to do was guard one door and camp it, making it quite easy. After the balcony was added, we had to guard two doors which quite frankly was near impossible, seeing we could hardly get 2 to 3 people up there alive.
Also Vaktus, I don't see where it said changing the terminal from 900 seconds to 1800 seconds was fair. |
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SyIasJoin Date: 2008-08-06 Post Count: 67647 |
Let's make two things obvious here
One. You complain how Swampy Moon is a difficult base to raid (it's not, more on this later). Meanwhile, look at your base. Spawn trapping you seem fond of this, be it at swampy moon or your base). Over powered cannon, that you ironically put specifically not allowed in the war terms.
Two. We have Swampy Moon practice raids at least every other day usually. Raiding team win about seventy percent of the time. The base is not the problem here.
I'll leave it at that |
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