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I made a error checking plugin, when you click the "Check for errors"
It runs through all scripts and checks for errors.
http://www.roblox.com/Error-Checker-item?id=142828603 |
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Output isn't enough?
Keyboard not found. Press F1 to continue. |
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You don't have to run the scripts, to check for errors. |
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UseringJoin Date: 2012-08-18 Post Count: 10281 |
There is a built in plugin for that. |
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I have never seen such a thing in the built-in plugins. |
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morashJoin Date: 2010-05-22 Post Count: 5834 |
I believe he means the output. |
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The output does not check for errors in scripts that are not running, my plugin does, is it really that hard to understand? |
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So this can essentially only check syntax errors?
Keyboard not found. Press F1 to continue. |
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morashJoin Date: 2010-05-22 Post Count: 5834 |
But, how hard really is it to run a script? Now if you could make something that would go through and provide options on fixing errors, that would be a useful script. |
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It does not just check Syntax errors, it checks All errors, using loadstring()() and keeping it confined so it doesn't actually do anything. |
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morashJoin Date: 2010-05-22 Post Count: 5834 |
What about events? |
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I could add that using xpcall, Should i? |
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morashJoin Date: 2010-05-22 Post Count: 5834 |
You should add that since not everything runs on loops. |
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mew903Join Date: 2008-08-03 Post Count: 22071 |
" runs all scripts "
Stop right there. Not a step closer. |
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