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Quincyy
#123614941Monday, January 20, 2014 6:16 PM GMT

It was working last night before I logged off but now a touch interest brick that opens up a door when walked through will not work. Maybe the problem isn't within the script-- I'm just not really sure what to do. Please help. (Here's the script:) print("One Way Door Script Loaded") Button = script.Parent Door1 = script.Parent.Parent.Door1 Door2 = script.Parent.Parent.Door2 Door3 = script.Parent.Parent.Door3 Door4 = script.Parent.Parent.Door4 Door5 = script.Parent.Parent.Door5 Door6 = script.Parent.Parent.Door6 Door7 = script.Parent.Parent.Door7 Door8 = script.Parent.Parent.Door8 Door9 = script.Parent.Parent.Door9 function onTouched(hit) print("Door Hit") Door2.Transparency = 1 Door2.CanCollide = false wait(.001) Door1.CanCollide = false Door1.Transparency = 1 Door3.CanCollide = false Door3.Transparency = 1 wait(.001) Door4.CanCollide = false Door4.Transparency = 1 Door5.CanCollide = false Door5.Transparency = 1 wait(.001) Door6.CanCollide = false Door6.Transparency = 1 Door7.CanCollide = false Door7.Transparency = 1 wait(.001) Door8.CanCollide = false Door8.Transparency = 1 Door9.CanCollide = false Door9.Transparency = 1 wait(2.2) Door9.CanCollide = true Door9.Transparency = 0 Door8.CanCollide = true Door8.Transparency = 0 wait(.001) Door7.CanCollide = true Door7.Transparency = 0 Door6.CanCollide = true Door6.Transparency = 0 wait(.001) Door5.CanCollide = true Door5.Transparency = 0 Door4.CanCollide = true Door4.Transparency = 0 wait(.001) Door3.CanCollide = true Door3.Transparency = 0 Door1.CanCollide = true Door1.Transparency = 0 wait(.001) Door2.CanCollide = true Door2.Transparency = 0 end script.Parent.Touched:connect(onTouched)
EchoReaper
#123615070Monday, January 20, 2014 6:17 PM GMT

bohdan77
#123615281Monday, January 20, 2014 6:19 PM GMT

Open sesame!
Quincyy
#123615724Monday, January 20, 2014 6:23 PM GMT

^ I wish.

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