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Blackstride
#128064754Friday, March 14, 2014 9:35 PM GMT

So, I'm making a game called 'Desert Shootout'. It is going to be a large, western-military style FPS. You start out with a combat knife and a python revolver. It's a FFA, and the more KO's you get the better weapons you can get in the weapon shop (KO currency). There are relevant buildings and pre-made objects scattered across the map. For instance: You may walk into a small sandstone building with only a door and window on tthe top of a hill. It may have a crate with food in it (food is scattered to restore fractions of health) and a sniper with one round in it (these scattered weapons and foods regen every certain amount of time). The simplest structure can contain food, shelter, a weapon, and a good sniping spot. It is also very detailed, using grass meshes, ROBLOX advanced textures, and limited ammo guns. Tell me what you think as a reply!
Blackstride
#128069263Friday, March 14, 2014 10:25 PM GMT

bump
Blackstride
#128075645Friday, March 14, 2014 11:39 PM GMT

2nd bump
Blackstride
#128081592Saturday, March 15, 2014 12:44 AM GMT

3rd bump C'mon, this is lunacris ._.
Blackstride
#128119069Saturday, March 15, 2014 1:57 PM GMT

4th bump Omg

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