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EgoRenascitur
#129354315Sunday, March 30, 2014 8:17 AM GMT

What you need to know: Override & Regular are "siblings" of the script. Override == false Regular == True Script: game.Players.PlayerAdded:connect(function(player) wait(2) if script.Parent.Override.Value ~= true then if script.Parent.Regular.Value == true then wait(2) if not player:IsInGroup(939540) then player:Kick() end end end end)
compy111
#129360594Sunday, March 30, 2014 12:14 PM GMT

the script looks right, it probably has something to do with the Override and Regular values.
EgoRenascitur
#129382976Sunday, March 30, 2014 5:22 PM GMT

I already stated what the values were though, is it possible that my script became glitched or something?
cntkillme
#129383084Sunday, March 30, 2014 5:23 PM GMT

No output?
EgoRenascitur
#129428854Monday, March 31, 2014 1:14 AM GMT

The player doesn't get kicked.
cntkillme
#129429071Monday, March 31, 2014 1:16 AM GMT

Maybe one of the conditions are not met? game.Players.PlayerAdded:connect(function(player) wait(2) if script.Parent.Override.Value ~= true then if script.Parent.Regular.Value == true then wait(2) if not player:IsInGroup(939540) then print("KICK") player:Kick() else print("NOT IN GROUP") end else print("REGULAR FALSE") end else print("OVERRIDE TRUE") end end)
EgoRenascitur
#129429849Monday, March 31, 2014 1:23 AM GMT

They are, I mentioned what they were equal to. Could they just have randomly glitched?
cntkillme
#129430445Monday, March 31, 2014 1:29 AM GMT

So is there any output when running it?
EgoRenascitur
#129430840Monday, March 31, 2014 1:33 AM GMT

I don't know how to test the script without being in the game. I usually just go back and forth until I have it right.
cntkillme
#129431168Monday, March 31, 2014 1:36 AM GMT

Then just do this to see the prints: print = function(...) x=Instance.new("Message", workspace) x.Text = table.concat({...}, " ") game.Debris:AddItem(x, 5) end
EgoRenascitur
#129431278Monday, March 31, 2014 1:37 AM GMT

Do I put that in the script as well... or..?
cntkillme
#129431374Monday, March 31, 2014 1:38 AM GMT

Put it above the event (same script)
EgoRenascitur
#129431978Monday, March 31, 2014 1:45 AM GMT

I'm not seeing these "prints" anywhere, but I have an idea on how to test it.
EgoRenascitur
#129432896Monday, March 31, 2014 1:55 AM GMT

There was absolutely no message at all, I'm extremely confused. (Yes, "Message" is under "Workspace" and it is indeed a message.) I Used This To Test It: Mess = game.Workspace.Message game.Players.PlayerAdded:connect(function(player) wait(3) if script.Parent.Override.Value ~= true then if script.Parent.Regular.Value == true then wait(3) if not player:IsInGroup(939540) then Mess.Text = "KICK" player:Kick() else Mess.Text = "NOT IN GROUP" end else Mess.Text = "REGULAR FALSE" end else Mess.Text = "OVERRIDE TRUE" end end)
cntkillme
#129432997Monday, March 31, 2014 1:56 AM GMT

And there is no output?
EgoRenascitur
#129433440Monday, March 31, 2014 2:01 AM GMT

None of the "prints" on your script showed anywhere, so I tried the one I just mentioned.
cntkillme
#129434096Monday, March 31, 2014 2:08 AM GMT

Try seeing if there is an error online (Use like REMS or make your own)

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