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Trouble1099
#129405428Sunday, March 30, 2014 9:15 PM GMT

I only know how to create a morph where you turn into a ROBLOXIAN with a Humanoid, but how do I create a morph that you turn in it without a humanoid?????????
Drybones3363
#129405547Sunday, March 30, 2014 9:17 PM GMT

-_- function ontouch() brick = Instance.new("Part") etc... end script.Parent.Touched:connect(ontouch)
Trouble1099
#129405898Sunday, March 30, 2014 9:20 PM GMT

Now because this is a model with about 5 bricks named Flower Pot, would it be like this? function ontouch() brick = Instance.new("Flower Pot") end script.Parent.Touched:connect(ontouch) (Would it be like this? I can't find Morph/ect stuff on ROBLOX Wiki....)
HadesDude
#129406252Sunday, March 30, 2014 9:24 PM GMT

I'm pretty sure you need a humanoid...
Trouble1099
#129406378Sunday, March 30, 2014 9:26 PM GMT

Okay, then how do I do it?
HadesDude
#129406655Sunday, March 30, 2014 9:29 PM GMT

Create a model and give it all things needed to live (a head, torso and humanoid) and then set your character/humanoid to the humanoid of the model.
Trouble1099
#129407076Sunday, March 30, 2014 9:33 PM GMT

Okay, I did this: http://gyazo.com/b020683cf1051e15737a945fcccecebe Now how to do the rest?
HadesDude
#129407539Sunday, March 30, 2014 9:38 PM GMT

Try doing: Workspace.Rutith.Humanoid = Workspace["Flower Pot"].Humanoid
Trouble1099
#129407877Sunday, March 30, 2014 9:41 PM GMT

Wont work: I made a script for it, and I put it inside the script. -and- I did this: http://gyazo.com/cfe7ea35143d7c0b8184e5ead521851f
HadesDude
#129408898Sunday, March 30, 2014 9:53 PM GMT

I was able to do it by setting my character to the model local me = game.Players.LocalPlayer me.Character = Workspace["Flower Pot"]
Trouble1099
#129413284Sunday, March 30, 2014 10:39 PM GMT

Do I put this in a local script or what?
Trouble1099
#129423427Monday, March 31, 2014 12:22 AM GMT

b2
Goulstem
#129423692Monday, March 31, 2014 12:24 AM GMT

Lmfao.. 'brick = Instance.new("Flower pot")' xD
Trouble1099
#129423932Monday, March 31, 2014 12:27 AM GMT

Help!
Trouble1099
#129477584Monday, March 31, 2014 7:59 PM GMT

beep
HadesDude
#129479977Monday, March 31, 2014 8:30 PM GMT

The one using LocalPlayer would need to be in a LocalScript (I forgot you're in an SB) and you'll need to change the CurrentCamera's subject to the Humanoid of the Flower Pot.
Trouble1099
#129480954Monday, March 31, 2014 8:42 PM GMT

Oh no, I need it to be in a game. The purpose of this is that when you click the flower pot, you MORPH into the flower pot.
Trouble1099
#129509801Tuesday, April 01, 2014 1:32 AM GMT

beep!
HadesDude
#129511840Tuesday, April 01, 2014 1:50 AM GMT

Have a clickdectector copy over a localscript into the LocalPlayer's backpack then and inside of that localscript have the whole morphing thing happen.
Trouble1099
#129564741Tuesday, April 01, 2014 7:52 PM GMT

So this is the morph script?: local me = game.Players.LocalPlayer me.Character = Workspace["Flower Pot"]
HadesDude
#129568940Tuesday, April 01, 2014 8:35 PM GMT

That would set your character to the Flower Pot, but you'll also have to set your CurrentCamera's target to the Flower Pot's humanoid. Don't forget to use a localscript.
Lacryma
#129569052Tuesday, April 01, 2014 8:36 PM GMT

lol

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