XenonLiJoin Date: 2009-08-19 Post Count: 5013 |
it's going back down, m8 |
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More Robux hats = Fewer available robux in the hands of ROBLOXians.
Fewer available robux in the hands of ROBLOXians = Robux are more valuable
Robux are more valuable = More robux hats
Repeat.
ROBLOX must listen to me. I pay them to do things I want. I am OBC. Add a failsafe. Do it or I cancel. Do it or everyone cancels.
-->|ROBLOX|<--
Keep pressuring them. |
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Nigel217Join Date: 2011-04-09 Post Count: 570 |
Support, it's getting ridiculous, this also effect many Builders Club members who want to cash in Tix from their game. |
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The claim that ROBLOX plays no part in setting the TC rates is a lie.
ROBLOX has great influence over the TC rate. While they may not directly peg R$ or tix to a certain rate, ROBLOX's policies have a very strong influence over the value of the currencies.
By making player items almost exclusively sold in R$, ROBLOX has decreased the value of tickets because nobody wants them now that they cant actually buy anything.
You also have game passes... which are pretty much R$ only. Paid Access is R$ only. The player point system is based on R$. Everyone sells in R$ because its more valuable.
What ROBLOX has made out of the R0-conomy is a cleverly crafted system where
-tix is increasingly becoming even more worthless, which reduces NBC's real income
-inflation of R$ without harming its value by raising the prices of dealing with R$ while keeping tix worthless
Both of these scenarios are hugely beneficial to ROBLOX. The first either makes NBC leave, buy ROBUX or BC, all of which increases ROBLOX'es net profit. The second keeps people hooked on BC stipends and buying ROBUX, which ROBLOX also profiteers off of.
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support! If we don't stop this, the economy of ROBLOX will collapse, if it hasn't already. |
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Support. I'm sick of trading 20 tix in to get 1 rbx.
It used to be 10tix=1rbx. Why can't we make it like that again? |
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DanieltckJoin Date: 2011-02-05 Post Count: 4792 |
Support |
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What I find funny is that the mindless support-drones of ROBLOX are still posting on this when it's already been implemented.
the suggestion was to make ads tix-only again, it was made so, and now tix are increasing in value rapidly. (1:25 to 1:20 in no time flat)
If you want to support something, go to more useful threads. The admins can't possibly get take from this suggestion than they already have.
This addresses the problem and some others too, bump it instead
http://www.roblox.com/Forum/ShowPost.aspx?PostID=130233070 |
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Bump _/\_
Again, I'm not bumping something without an actual bump.
Normally, rates should be 1 R$/10 tix, so basically you remove the ones digit and that SHOULD be your amount of Robux.
Wrongo.
Now with current rates, it is that basic take away the ones digit, AND that number chopped in half. For example, what I've tried:
81 tix should equal 7 or 8 R$, right?
Again, wrongo.
Now it is actually 4 R$! I will not settle for this! I AM going to get my 8 or 7 R$ and I will settle for nothing lower.
I suggest we completely refrain from using trade currency until the rates are correct. |
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No go away and wait for it to settle |
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We would if they didn't keep rising!
It's okay Roblox, we have enough hats. Believe us we can wait. Just let the TC rates cool way, way down. |
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Support I remember in 2010 9 tickets= 1 robux |
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sonihiJoin Date: 2009-06-27 Post Count: 3655 |
There are no correct rates |
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The CORRECT rates are 10 [TIX] : 1 R$ or 11 [TIX] : 1 R$. |
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No, it's a fluid economy, there is no correct rate anymore |
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Wait, advertisements are only in Tix again? D'oh. I'm annoyed about that... There were other solutions... |
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DanieltckJoin Date: 2011-02-05 Post Count: 4792 |
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Brad90XJoin Date: 2011-06-14 Post Count: 214 |
Support. All roblox wants is extra money. Money that barely goes into IMPROVING the game. Their plan was to eventually make tickets worthless, forcing us to buy BC, while those fat pigs at ROBLOX rake in the cash. |
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ZoltaneJoin Date: 2012-09-14 Post Count: 1096 |
IT HAPPENED! |
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what happened?
the second one |
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ZoltaneJoin Date: 2012-09-14 Post Count: 1096 |
^ it happend! |
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^ what happened
the second one |
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