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ShakerSIlver
#1303277Tuesday, June 10, 2008 11:07 PM GMT

I have a lot of lag in my place, someone please help me T_T .
nate2800
#1303508Tuesday, June 10, 2008 11:22 PM GMT

function dive(part) c = part:GetChildren() for i = 1, #c do if(c[i].className == "Part") and (c[i].Anchored == true) then c[i]:BreakJoints() elseif(c[i].className == "Model") then dive(c[i]) end end end dive(game.Workspace)
superdimensionmaster
#1305436Wednesday, June 11, 2008 1:46 AM GMT

lag:remove(10000000000) It probably won't do anything except make you and players feel more confident that there is less lag. You have to tell them about it though.
ShakerSIlver
#1305663Wednesday, June 11, 2008 2:06 AM GMT

how do i make the script and where do I put it
Shorty2315
#1305678Wednesday, June 11, 2008 2:08 AM GMT

if something is anchored make it all smooth. that also eliminates lagg. Shorty
Clawshot
#1308822Wednesday, June 11, 2008 9:28 AM GMT

hey nate whre does that script end at the third END or the second or the first ???
superpong
#1314578Wednesday, June 11, 2008 8:29 PM GMT

mx = game.Debris mx2 = game.Debris.MaxItems if (mx.MaxItems > 100) then mx.MaxItems = mx2*.75 end

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