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02Alien
#130937317Wednesday, April 16, 2014 8:12 PM GMT

Often when I'm building I'll run into a time when I need to make something, but then realize it would look better if, instead of plain blocks, I used a cylinder mesh, or a sphere mesh, etc. It'd be very helpful and save me some time if I could just select all the parts I want to insert a mesh into, find the mesh I want in the basic objects, and insert them.
AlphaPrism
#130946148Wednesday, April 16, 2014 9:43 PM GMT

You mean like inserting a Mesh into a Model and all the Parts become that mesh?
Zenvioux
#130946337Wednesday, April 16, 2014 9:45 PM GMT

no i tink he means a gorup of parts that may not be ain a group but models would work to assume supoooortorotrt
AlphaPrism
#130946598Wednesday, April 16, 2014 9:48 PM GMT

You can script that in, For I,v in pairs(game.Workspace.ModelName:GetChildren()) do if v:IsA("Part") then z = Instance.new("SpecialMesh", v) z.MeshType = "" Group the parts and create a Model, Change ModelName to your Model name and Insert your Mesh Type in "". Then put it in the command bar in Studio and bam.
AlphaPrism
#130946693Wednesday, April 16, 2014 9:49 PM GMT

Oops put: end end At the end of the script
timmy1002
#130948993Wednesday, April 16, 2014 10:13 PM GMT

yush plz

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