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Hydrablox
#132398531Thursday, May 01, 2014 7:20 PM GMT

Make players edit gravity in their places, so we won't have to script it because in some cases it's very complex and laggy. Support please.
Hydrablox
#132398662Thursday, May 01, 2014 7:22 PM GMT

Very useful for space games.
Zeekerss
#132399297Thursday, May 01, 2014 7:30 PM GMT

Simple enough, they could do that. support.
XenonLi
#132399317Thursday, May 01, 2014 7:31 PM GMT

"In some cases" Provide cases pls.
XenonLi
#132399466Thursday, May 01, 2014 7:33 PM GMT

I just made a script for gravity redef. Yes. k = Instance.new("BodyForce") k.Name = "Gravitation" j = script.Attraction ForceMult = 196.1 function pay(kol) local ildren = kol:GetChildren() for child = 1, #ildren do if ildren[child]:GetChildren()[1] then pay(ildren[child]) end if ildren[child]:IsA("BasePart") then if ildren[child]:FindFirstChild("Gravitation") then ildren[child].Gravitation.force = Vector3.new(0, ildren[child]:GetMass() * ForceMult, 0) else local m = k:Clone() m.force = Vector3.new(0, ildren[child]:GetMass() * ForceMult, 0) m.Parent = ildren[child] end end end end pay(Workspace) Workspace.DescendantAdded:connect(function() pay(Workspace) end) while true do pay(Workspace) wait(2) end
Hydrablox
#132453357Friday, May 02, 2014 9:17 AM GMT

Thanks, but i already have such a script. But do you know what happens when you got 10 000 constantly moving parts ? Laaaaaag :I
Naruto9200
#132453582Friday, May 02, 2014 9:31 AM GMT

You don't really need this.You can just insert a Body mover to a person to make them look like they can jump really high.
Hydrablox
#132453626Friday, May 02, 2014 9:34 AM GMT

I need to do that for parts too.
Naruto9200
#132454012Friday, May 02, 2014 9:54 AM GMT

Just add a BodyForce into them.
Hydrablox
#132457149Friday, May 02, 2014 11:57 AM GMT

"But do you know what happens when you got 10 000 constantly moving parts ? Laaaaaag :I"
IAMAGEEKYAY
#132457514Friday, May 02, 2014 12:08 PM GMT

I want edit gravity, maybe that's why they're less space games, yet many people like sci fi. If roblox adds gravity options, many sci fi things could come to be, and more diversity of games.
Hydrablox
#132457899Friday, May 02, 2014 12:20 PM GMT

It will also increase game performance in these cases^.
IAMAGEEKYAY
#132459396Friday, May 02, 2014 1:15 PM GMT

Also, with no gravity, space fights will be without bunny hopping.
MJSCLC
#132459579Friday, May 02, 2014 1:22 PM GMT

I'm sorry hydra that I constantly keep asking for this, but so are other people. I am trying to build a fighter squad that can be held inside my ship but I can't continue work on it because each ship takes 4 hours to make and also because I need more light lasers. My request is simple, I am asking for a Grouping tool, a group copy tool(so that people building nice, detailed objects don't have to spend years filling a ship with the same object), a rotation tool(but one that allows you to rotate objects like the CFrame tool with the same look of the rotation tool offered in the studio), more light lasers(other people are having my same problem with fighter squads), and a higher part limit(detail is all about parts)
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#132459601Friday, May 02, 2014 1:23 PM GMT

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supsick
#132464640Friday, May 02, 2014 3:34 PM GMT

BUMPITTY BUMPITTY BUMP BUMP SUPPORT
Pokefan129270
#132468333Friday, May 02, 2014 5:00 PM GMT

It would be pretty cool if there was zero grav in space.
Hydrablox
#132468388Friday, May 02, 2014 5:02 PM GMT

@SneakyDudeman That 'dynamic gravity' already exists, since you are in space you go .. and go .. and go forever until someone or something stops you.
trogyssy
#132468656Friday, May 02, 2014 5:09 PM GMT

"But do you know what happens when you got 10 000 constantly moving parts ? Laaaaaag :I" No duh, there'll be lag with 10k moving parts whether or not you have BodyForces in them -_- =~=S&I is down the drain, and being devoured by the drain monsters=~=
Hydrablox
#132468951Friday, May 02, 2014 5:16 PM GMT

@trogyssy No.
Hydrablox
#132469238Friday, May 02, 2014 5:23 PM GMT

In my case, a group of parts (1000)(welded) make a pure translation, without counting any collisions. = Good enough. And if ROBLOX would give us the ability to edit gravity then the performance would be upgraded if G = 0 because the game doesn't affect the parts.
horndogger
#132472993Friday, May 02, 2014 6:44 PM GMT

yes we need this space games would be super awesome and idk if you could just script this, but maybe you could make it so that there are no camera rotation limits. so you would have less of a sense of what is up and what is down
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#132473081Friday, May 02, 2014 6:46 PM GMT

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#132473182Friday, May 02, 2014 6:48 PM GMT

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encho
#132473240Friday, May 02, 2014 6:49 PM GMT

Sounds good to me.

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