PigKing666
#135069322Sunday, May 25, 2014 4:53 PM GMT

It didn't break it just doesn't save. But do the accessories save?
FrozenBlaster
#135070222Sunday, May 25, 2014 5:01 PM GMT

When we are selected as angels now it wont let them kill the survivors can you fix it?
Jack_erz
#135071029Sunday, May 25, 2014 5:09 PM GMT

Maybe add a chance multiplyer for the doctor. Add in-game music ( For when you are playing not in lobby, ). Map vote. Lighter lights. Maybe weapons.
StackEnd
#135074270Sunday, May 25, 2014 5:49 PM GMT

The angel chance will reset to 1 every time you're selected as an Angel. That's how it's supposed to work.
[rfa#hidefromsearch]
#135154162Monday, May 26, 2014 2:31 PM GMT

[rfa#hidefromsearch]
snivyboo
#135183594Monday, May 26, 2014 7:58 PM GMT

You should get the Doctor saying things when the music starts playing like, what he would say in the show. Now that would be epic
fatality500
#135211093Tuesday, May 27, 2014 12:38 AM GMT

Scatter fake angels across the map making survivors think they are real or making them think the real weeping angels are just decoration!
Optimus500
#135217760Tuesday, May 27, 2014 1:46 AM GMT

i have an idea for a map for "Don't Blink!" Heres my idea, The map is called "The Mansion" There is a GIANT mansion, there are 12-20 rooms, You pick how much, each room has like a little room where you can hide, but the "Weaping angel" can still see you. The mansion has 15-23 windows. There is an outside, but very small, like a minimized front-yard. Each player spawns in a different room, If more than 12-20 players, make some of them spawn in the same room, But the "Weaping Angels" (i didn't play the game much, i forgot if i spelled it right, i just found an idea for the map once i read the description,) spawn in bedrooms. (No players spawn in the bedrooms. But there should be at least 2-5 bedrooms, (Again, you pick how many, Just a suggestion,) so the "Weaping Angels" have a chance to get to one of the players, (Oh i forgot, none of the rooms are so close to the bedrooms.) So the players don't die at the VERY start of the game, that may make them rage, Rage-quit, Or cuss. Well that is all i have for the map, if i have another idea, i will send it to you.
PigKing666
#135254891Tuesday, May 27, 2014 3:53 PM GMT

When the survivors spawn, the weeping angels can't move for 30 seconds, so the positions of the rooms won't matter. A good map would be a maze.
chimicherrychanga
#135266545Tuesday, May 27, 2014 7:31 PM GMT

It would be "cool like a bowtie, fez, and stetson" if you could change which doctor you are, or the sonic screwdriver, since right now the doctor is david tennant with matt smith's sonic screwdriver. Great game by the way.
Spearer1
#135268067Tuesday, May 27, 2014 7:51 PM GMT

When can we pick up the sonic screwdriver off the dead doctor?
kozakoff
#135278951Tuesday, May 27, 2014 9:51 PM GMT

You cannot pick up the screwdriver when the doctor dies, you might wanna fix that.
PigKing666
#135327104Wednesday, May 28, 2014 10:32 AM GMT

Yes you can. I have picked it up many-a-time.
AnimeLoverThomas
#135332054Wednesday, May 28, 2014 12:47 PM GMT

Ok making a Mansion map, but I don't really think I'll add that many rooms...
foreve_r
#135333257Wednesday, May 28, 2014 1:17 PM GMT

You should add a graveyard map with like a church and tunnels in open graves
FlamingVenom
#135341493Wednesday, May 28, 2014 4:07 PM GMT

Make angels Faster, and make it where angels can blackout, so ppl can't just surround them and them just say there. Make it harder
BUTTERWARRIOR
#135346142Wednesday, May 28, 2014 5:35 PM GMT

not a Bad idea, though make some stuff intractable with, like light switches, doors and such, though reduce the number of bedrooms seems like an excessive amount.
Hesston
#135359447Wednesday, May 28, 2014 8:43 PM GMT

When I saw the doctor who Series, the weeping angels could ##### into survivors. and they don't have any Weeping Angel affect. just Survivor affects. please make this... so it's more like doctor who? and... so they can ##### back. or else they would be a survivor instead of a Weeping Angel... then it would be BORING!
mikeymike909jr
#135361200Wednesday, May 28, 2014 9:00 PM GMT

w
blaker134
#135368206Wednesday, May 28, 2014 10:16 PM GMT

You have done a great job with this game maps are awesome I think your on the right track :)
Sunshine60
#135389640Thursday, May 29, 2014 1:53 AM GMT

Add a Cleric as an autoassigned player type. The Clerics have flashlights instead of lanterns, and assault rifles that can slow Angels down, but not harm them. The muzzle also puts off a bit of light. This is a reference to Time of Angels/Flesh and Stone
bubbaben14
#135391773Thursday, May 29, 2014 2:15 AM GMT

"Whatever holds the image of an angel then itself becomes an angel." If these angels are the Time of Angels/Flesh and Stone angels...maybe that can be added in some way?
physics011
#135415125Thursday, May 29, 2014 10:43 AM GMT

in the doctor who series, there is a forest in a spaceship where the angels hide, why not make that a map? also, i sometimes held x as an angel and the lights didnt flicker
kozakoff
#135432103Thursday, May 29, 2014 4:47 PM GMT

Perhaps angels don't die as soon as they look at each other.
robyJoe
#135435748Thursday, May 29, 2014 5:56 PM GMT

I do have an idea for a Harness suit, or "Who turned out the lights?" mode. Sadly, it sounds too much like all those TTT ripoffs that are on Róblox right now.