Arconex
#154619272Sunday, January 25, 2015 12:33 PM GMT

ok
Hydrablox
#154632955Sunday, January 25, 2015 5:45 PM GMT

This was somewhat mentioned in the recent BLOXcast, they said that they'll possibly add something to edit the gravity but only local, which means only at certain areas in your place. But the way it is described in this post is the ability to edit the gravity of all objects with mass globally and as an extra feature, having the ability to adjust that gravity locally with special objects that would attract parts.
smashhawk
#154817284Wednesday, January 28, 2015 4:38 AM GMT

The support is real. I'll share this around a bit Hydra.
Jupiter33
#154817777Wednesday, January 28, 2015 4:46 AM GMT

Support. So much support. Also Trooper, your grammar makes me cringe.
Jupiter33
#154818172Wednesday, January 28, 2015 4:53 AM GMT

Also, funny, because I thought it said, ''Edible Gravity''.
OneShot17
#154878257Thursday, January 29, 2015 5:22 AM GMT

So if this is #confirmed, when are we going to see an update? Come on!
Hydrablox
#154893497Thursday, January 29, 2015 6:06 PM GMT

I don't believe this idea is confirmed because they have another vision of "Editable Gravity".
AlmostFirstTry
#154946288Friday, January 30, 2015 4:30 PM GMT

Support
Physc0pathicInsanity
#154956193Friday, January 30, 2015 8:48 PM GMT

support and if gravity is low enough you should be able to float and "swim" around in the air
Clayten7500
#154958311Friday, January 30, 2015 9:22 PM GMT

Support
WingedFury365
#155125830Sunday, February 01, 2015 8:51 PM GMT

Support
sharky99
#155196724Monday, February 02, 2015 7:31 PM GMT

First support post of the day. Shark
maxomega3
#155197150Monday, February 02, 2015 7:38 PM GMT

http://www.roblox.com/Forum/ShowPost.aspx?PostID=150177730 ^This thread has a plan for gravity that seems easier to manipulate.
Bergan
#155199543Monday, February 02, 2015 8:17 PM GMT

I figured out how this could work. It would be an object known as GravityField. It can be added to the Workspace. Properties: Position - Self-explanatory. Size - How large the affected area is. Shape - Sphere or Block. This is the shape of the region affected. Direction - Which way it faces. Has 7 possibilities: -Top -Bottom -Left -Right -Front -Back -Center (Goes inward, to the center of the field.) Rotation - Works like a normal brick. Applies to the Direction property. Strength - Ranges from -1 to 1. -1 is the strongest outward, 1 is the strongest inward, and 0 means normal gravity (Good for if a script were to activate/deactivate the field.) Possibly also an Anchored property to make things interesting; otherwise it's always anchored.
Skeptistic
#155251975Tuesday, February 03, 2015 4:21 PM GMT

tl;dr
01Katniss10
#155253265Tuesday, February 03, 2015 4:57 PM GMT

I support you idea Hydra. Gravity scripts are laggy some places, so a place-wide gravity control would be very useful.
Valoric
#155256361Tuesday, February 03, 2015 6:34 PM GMT

support
Hydrablox
#155263797Tuesday, February 03, 2015 9:20 PM GMT

@Bergan That would be a great addition along side the ability to edit the global gravity.
kipoko
#155299809Wednesday, February 04, 2015 6:20 AM GMT

Not supported.
Bergan
#155306473Wednesday, February 04, 2015 12:58 PM GMT

I'm not sure if they would even make global gravity. They tried to make global sound (music, etc) but it caused performance issues, which led to the lack of music (except for a few songs here and there) for a few years, up until recently. I may be wrong, but what if global gravity changes did the same? I think it's more likely that they will only make it local. Nevertheless, I will likely support any gravity-related suggestion on here.
Hydrablox
#155320138Wednesday, February 04, 2015 8:18 PM GMT

I think global gravity already exists, the value 196.2 doesn't come from nowhere.
yoshiegg6
#155322142Wednesday, February 04, 2015 8:52 PM GMT

I wonder why this hasn't been added yet. I know the character auto correcting would be a problem, but this is roblox. They have a team of paid master scripters. This should get done. "No support, we don't need it and it will break roblox. Plus, it's scriptable and everyone can script" -Most S&Iers
Hydrablox
#155322831Wednesday, February 04, 2015 9:03 PM GMT

@yoshiegg6 Ikr, almost every basic game developing program has these kind of possibilities.
Experienceisawesome
#155335109Wednesday, February 04, 2015 11:32 PM GMT

support m8 Hey do I get co-owner admin now hydra?
OneShot17
#155377338Thursday, February 05, 2015 7:46 PM GMT

Friendly bump :)