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I want to learn how to create my own Ragdoll script, so what are the methods/techniques for creating one? I don't want to simply use free models.
I looked up AUDI80's tutorial on it, and started it, but comments said that it didn't work anymore, so I stopped. How do you create a Ragdoll script? |
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Bebee2Join Date: 2009-05-17 Post Count: 3985 |
What I did was using Glue objects...
It's very rag-tag and bad. Free models prolly has the better version. |
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Oh. I don't see the difference between Glue and Motor, and why Glue would be used for this specifically :P. |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
Are you referring to the deaths on games like murder mystery and call of ROBLOXia? |
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muddog15Join Date: 2010-01-01 Post Count: 4283 |
Umm, wouldn't it have to remove the humanoid, and clone the character right before respawn? |
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@smiley
Yes that's what Im reffering to, how would I create one of these scripts myself? |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
I've made one.
I clone the parts in a player then clone them into an empty model in workspace then I make the current players body parts transparent and non CanCollide. I make the player view the new torso not his proper one until he respawns.
I also clone the shirts pants hats etc |
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Ok thanks. What I want to know is how to create the ragdoll effect, using a fake character or their actual character. Can you tell me that? |
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GoulstemJoin Date: 2012-07-04 Post Count: 7177 |
Simpler; Remove the humanoid from the character.
I'm not sure if you can restore the character after doing this but this is an effective ragdoll method. |
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Tested removng the Humanoid in Studio by deleting it manually, made the player sink into the baseplate, but no ragdoll effect. |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
Don't delete the humanoid.
And I already stated you clone the player's body parts into a new model. You have to connect the body parts with this object which allows them to rotate and turn (forgot it's name). |
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vlekje513Join Date: 2010-12-28 Post Count: 9057 |
^ glue? |
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Ohh, the Glue surface allows 2 parts to be connected, but move freely? That's exactly what is needed for this! |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
Hmm I should check mine. I don't think I used glue. |
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Oh ok. Then what did you use, and how did you use it? And am I correct about glue? |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
I've never used glue.
I can't check what I used for you until Monday, unfortunately. |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
I might be able to do it tomorrow if you're lucky.
Bump Monday if I don't though |
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jugobagJoin Date: 2008-06-23 Post Count: 13906 |
just use free models
nothing wrong with that |
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I'd rather not use free models. Can you check the script now? Thanks! |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
I checked earlier for you but I couldn't find the link to the thread.
I'm pretty sure it was called "Rotate".
I'll copy and paste the welding (with rotates between them in a bit). |
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smiley599Join Date: 2010-01-23 Post Count: 21869 |
local Joint = Instance.new("Rotate")
Joint.Name = "RightHip"
Joint.Part0 = zam
Joint.Part1 = Limb |
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Oh so I do that for all the Limbs? |
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