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MeZombieLover
#137942756Monday, June 23, 2014 9:39 PM GMT

Heres a little idea i had, ROBLOX could make it so different materials have different weights. For example, If i had an empty crate and a vending machine and I want to make it so the vending machine is harder to push around, I would make it a heavier material (I.E Concrete, Corroded Metal). The other option is to make it so you can set the weight of an object in the properties menu. either way, this would be a cool addition and make some ROBLOX games more dynamic :) Support down below.
jugobag
#137942851Monday, June 23, 2014 9:40 PM GMT

but then characters would be easier to move
MeZombieLover
#137943131Monday, June 23, 2014 9:43 PM GMT

Im refering to parts :)
jugobag
#137943213Monday, June 23, 2014 9:43 PM GMT

yeah put avatars are made up of plastic which is easy to move ?
samthemagicman
#137943501Monday, June 23, 2014 9:46 PM GMT

Materials do have different weights...
MeZombieLover
#137946813Monday, June 23, 2014 10:17 PM GMT

@Sam Not that ive seen. Still, being able to set the weight of different parts through the properties would be interesting.
samthemagicman
#137947283Monday, June 23, 2014 10:22 PM GMT

Oh, sorry. In the wiki it says it affects weight when the part is in water. Don't know if this applies to ROBLOX characters pushing it.
MrVakoda
#137947422Monday, June 23, 2014 10:23 PM GMT

You can go into a part's properties and mess around with it's friction value. It determines how easy or how hard it slides across a surface.
AX94
#137947489Monday, June 23, 2014 10:24 PM GMT

I'm experimenting using BodyForce to make objects harder/easier to push. It's going well.

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