mickyy5Join Date: 2010-02-20 Post Count: 11059 |
Now, we all know clans can never keep a true raid score, so what we need is a official way to keep the scores in wars!
My suggestion in short is a official war declaration system between clans and points which can be scripted to be awarded when clans win a raid, to tally up raid wins.
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Declaration system-
This is very simple, if both clans set each other as enemies then in the group admin a new box is displayed below enemies and allies listing the two clans at war and a number next to each, these numbers can't be changed by either leader.
Also next to the war box is a small private code which I will come onto later, this is the war ID code.
The number represents wins or points on each side, it can only be added to through scripting.
Once the war is over just take the other clan off your enemy list and the box will go.
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Point system-
When a clan raids and wins, there will be a way to script the base to add 1 point to the raiders win count.
You tell the script to add 1 war point to the group ID who are raiding and to the war ID to tell the clan which war it add the point to, if there are multiple wars.
The war code will only add points to the opposition and is private, so you can't simply add points to your own team, and don't expect the opposition to give you their private code.
This system means when a clan raids and wins, the base send them a point and there is no confusion over how many wins there are. Obviously clans can script empty server raids to not send a point, it's no problem.
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The war code system:
Each clan, in group admin has a code which is for the owner only.
The code will be something simple such as: "b84t4", a 5 digit pin of numbers and letters.
The code can give war points to the enemy raiders, so should be kept private.
In your base you should have a script like this (I'm not a scripter so please hold back)
(*timer and raid validation script*)
Give[enemy clan ID],[war code] "1" warpoint
end
After that script is triggered by the raiders then the enemy gets 1 war point.
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Why do we need this as a clan community?
I am tired of seeing clans biker on and on about who beat who and how many beat whatever raids and clans having to make offsite albums to prove this.
This system will make the whole war a case of, "This is how many raids we won, we win" with no mess.
How will two clans fight?
You have 2 main clans to keep the score for the axis and the allies.
There is not restriction on what place can award war points to who.
This means the axis side can awards points, no matter which clans base, to the allies and vice versa.
http://www.roblox.com/Forum/ShowPost.aspx?PostID=138772140
~Mickyy5 |
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ADeadPoetJoin Date: 2013-01-02 Post Count: 455 |
supportles |
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a_foxJoin Date: 2012-08-09 Post Count: 5060 |
Support, but, first off we need a way for ALL the groups to make sure the raid is official. So you can't add a point with one defender in the game. Aside that, great idea. |
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No support. Clans should continue to be autonomous and not controlled by roblox. |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
Night, it will be scripted to how the defenders want.
There's already ways to stop empty server raids.
The defenders can add scripts to ensure there are atleast 5 of the group they are fighting for it to send a point to them. |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
Vak, this is not controlled by ROBLOX, quite the opposite.
Clans do not need to use this as much as they don't need to use clan points.
This is only a leader board, the users add to the leader bored and control everything, not ROBLOX. |
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ValoricJoin Date: 2013-11-21 Post Count: 3621 |
support |
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a_foxJoin Date: 2012-08-09 Post Count: 5060 |
Aye, I understand. |
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al_gJoin Date: 2011-04-26 Post Count: 4153 |
sopirt |
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pyvzJoin Date: 2012-05-05 Post Count: 70823 |
Lol, copied from Clash of Clans. |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
Groovy, I've genuinely never played clash of clans.
Even if it is similar (I have no clue) then this is ROBLOX, plenty more can be done with it. |
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pyvzJoin Date: 2012-05-05 Post Count: 70823 |
I was just saying. I'm a big fan of that game.😃 |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
xXTheRobotXx, if you read the idea you will realize that it's not.
This is a website + game feature. |
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ok i read through
actually seems like a great idea
i think that there should be, in a clan war group, an official Wins, losses, and raid wins, and raid losses that is run by a roblox system
and then, as you said, scripters can use that to better enhance raids and wars, etc. |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
Groovy, do you support any even if it is apparently similar to clash of clans? |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
xXTheRobotXx I do agree with you but a ROBLOX run war win/loss system seems like it would upset the clan world.
This is just a tool for clans to use to help tally only raid wins and losses, or whatever clans want to tally.
Wars normally end by surrender or final battles so moderating/controlling it would be difficult.
Giving clans tools like this is a more save alternative as they can use the tools if they want but aren't controlled by them. |
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oh, i see
i still like it a lot from your point of view though |
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SUPPORT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Awesome idea! |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
Thanks, I think clans could made some good uses with this.
I've been in the clan world for many years and have constantly seen and been in the situation where clans have two different raid counts and can't agree on which is the real one.
This could end that for most clans. |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
b1 |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
b2 |
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That's mean and violent.
No support. |
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mickyy5Join Date: 2010-02-20 Post Count: 11059 |
Care to elaborate, Test?
I don't get how it is mean or violent. |
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