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Dark_Yugi
#138809708Tuesday, July 01, 2014 1:45 AM GMT

I want to make it so if your holding it/have it in your backpack and you die, it respawns, though, it isn't working. One, I know it won't work if i'm holding it, if anyone could help, that'd be appreciated. Two, it doesn't respawn. Humanoid = script.Parent.Parent.Parent.Humanoid -- I honestly don't know how to find the humanoid from here. if Humanoid.health == 0 then selfClone = game.ServerStorage.Maps["Midnight Moon Shrine"]["Mysterious Blue Orb"]:clone() selfClone.parent = game.Workspace["Midnight Moon Shrine"] end
phoenix53124
#138810591Tuesday, July 01, 2014 1:53 AM GMT

Put the tool in the Player's Starterpack
Dark_Yugi
#138810656Tuesday, July 01, 2014 1:53 AM GMT

It can't be in the starterpack, you only find it on the map.
Dark_Yugi
#138810745Tuesday, July 01, 2014 1:54 AM GMT

Plus, I don't want it to stay with them, I want it to respawn on my map.
phoenix53124
#138811002Tuesday, July 01, 2014 1:56 AM GMT

Oh k. Well, have a model in Lighting or ServerStorage and clone it out to the spawn point.
Dark_Yugi
#138811149Tuesday, July 01, 2014 1:57 AM GMT

That's what I have. I just don't know how to access the players humanoid from the backpack or while they are holding it. Did you not read my script?
CodeWrighter
#138813446Tuesday, July 01, 2014 2:17 AM GMT

Is this script INSIDE the Player? If so, it's the Character, not the Player in the Players list, right? I can most likely fix this for you I just need more information. Also, is it .Touched or .MouseClick? I'm confused by what you have. o_o Sorry. - WrightRacer3n
Dark_Yugi
#138815398Tuesday, July 01, 2014 2:33 AM GMT

It's in the tool itself.
CodeWrighter
#138817305Tuesday, July 01, 2014 2:50 AM GMT

Well, what do you think about having BoolValues inside the Player that'll turn true if they find an item on the map otherwise be false if they don't. Then, when they die, it checks to see if those Values are true and if so, gives you that weapon again? If you like this idea, I can write it up for you. :) - WrightRacer3n
Dark_Yugi
#138818225Tuesday, July 01, 2014 2:59 AM GMT

I like the bool value part; the issue is it needs to respawn on the map, so I need to clone it from server storage.
CodeWrighter
#138819283Tuesday, July 01, 2014 3:10 AM GMT

Alright, so it needs to respawn on the map, so someone else can also get the chance to get it? That's not hard and you could have a whole different script that's just for placing the weapons across the map. - WrightRacer3n
Dark_Yugi
#138822530Tuesday, July 01, 2014 3:41 AM GMT

It's not weapons, it's a type of key item that you need to advance.
CodeWrighter
#138823202Tuesday, July 01, 2014 3:47 AM GMT

Hmm.. I guess I don't understand what you're doing now then. If you'd like, feel free to PM me with all the details that way I can better understand what you're doing. I can think of numerous ways to go about doing this, but would have to understand what you're doing more. - WrightRacer3n

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