maps = {"1","2"} -- Names of the maps, add more if you wish.
t = {10,20}-- Seconds for each map, list the in order
while wait() do
cuga = math.random(1,#maps)
local newworld=game.ReplicatedStorage:FindFirstChild(maps[cuga]):clone()
newworld.Parent = game.Workspace
wait(t[cuga])
newworld:remove()
end |