Admins = {"PlayerNameHere","PlayerNameHere","PlayerNameHere"}
PlayerToBeChecked = game.Players.LocalPlayer
function PlayerCheck()
for _,v in pairs(Admins) do
if PlayerToBeChecked ~= v then
script.Parent.Enabled = false
end
end
end
script.Parent.Equipped:connect(PlayerCheck)
The above script should be placed in the LocalScript of the tool, just add the admin's name into the list of admins. |