And how does that hat ID and mesh/texture ID relate. If that's not how it works.
How does it work. How do I make a hat be generated if the hat's ID is plugged in, I see no pattern in the Mesh/Texture ID to the Hat ID...
I am looking at the script from those classic like click buttons and type in the ID and a hat apear thing. I do not see ANY code where it spawns a hat. wtf.