Actually, I'll explain more in depth.
Vector3, which is the 3D Vector in this sense, encompasses things such as the Position, Rotation, Magnitude, and more.
The Vector3 utilizes the typical "XYZ" axis which you've probably learned about to an extent, so for instance, If I used
Part.Position = Vector3.new(1,2,3)
1 would be the X axis
2 would be the Y axis
3 would be the Z axis
Hopefully this helps you. |